~~Title: Efl.Canvas.Pointer.pointer_inside~~
====== Efl.Canvas.Pointer.pointer_inside ======
===== Keys =====
* **seat** - %%The seat to consider, if %%''null''%% then the default seat will be used.%%
===== Values =====
* **inside** - %%%%''true''%% if the mouse pointer is inside the canvas, %%''false''%% otherwise%%
\\ {{page>:develop:api-include:efl:canvas:pointer:property:pointer_inside:description&nouser&nolink&nodate}}
===== Signature =====
@property pointer_inside @beta @pure_virtual {
get {
keys {
seat: Efl.Input.Device @optional;
}
}
values {
inside: bool;
}
}
===== C signature =====
Eina_Bool efl_canvas_pointer_inside_get(const Eo *obj, Efl_Input_Device *seat);
===== Implemented by =====
* [[:develop:api:efl:canvas:pointer:property:pointer_inside|Efl.Canvas.Pointer.pointer_inside]]
* [[:develop:api:efl:canvas:object:property:pointer_inside|Efl.Canvas.Object.pointer_inside]]
* [[:develop:api:efl:ui:win:property:pointer_inside|Efl.Ui.Win.pointer_inside]]