~~Title: Efl.Canvas.Scene.device~~ ====== Efl.Canvas.Scene.device ====== ===== Keys ===== * **name** - %%The name of the seat to find.%% ===== Values ===== * **seat** - %%The device or seat, %%''null''%% if not found.%% ===== Description ===== %%Get a device by name.%% //Since 1.22// \\ {{page>:develop:api-include:efl:canvas:scene:property:device:description&nouser&nolink&nodate}} ===== Signature ===== @property device @beta @pure_virtual { get { keys { name: string; } } values { seat: Efl.Input.Device; } } ===== C signature ===== Efl_Input_Device *efl_canvas_scene_device_get(const Eo *obj, const char *name); ===== Implemented by ===== * [[:develop:api:efl:canvas:scene:property:device|Efl.Canvas.Scene.device]] * [[:develop:api:efl:ui:win:property:device|Efl.Ui.Win.device]]