~~Title: Efl.Gfx.Image: image,preload_state,changed~~ ===== Description ===== %%If %%''true''%%, image data has been preloaded and can be displayed. If %%''false''%%, the image data has been unloaded and can no longer be displayed.%% //Since 1.23// {{page>:develop:api-include:efl:gfx:image:event:image_preload_state_changed:description&nouser&nolink&nodate}} ===== Signature ===== image,preload_state,changed: bool; ===== C information ===== EFL_GFX_IMAGE_EVENT_IMAGE_PRELOAD_STATE_CHANGED(Eina_Bool) ===== C usage ===== static void on_efl_gfx_image_event_image_preload_state_changed(void *data, const Efl_Event *event) { Eina_Bool info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_GFX_IMAGE_EVENT_IMAGE_PRELOAD_STATE_CHANGED, on_efl_gfx_image_event_image_preload_state_changed, d); }