~~Title: Efl.Gfx.Image: image,preload_state,changed~~
===== Description =====
%%If %%''true''%%, image data has been preloaded and can be displayed. If %%''false''%%, the image data has been unloaded and can no longer be displayed.%%
//Since 1.23//
{{page>:develop:api-include:efl:gfx:image:event:image_preload_state_changed:description&nouser&nolink&nodate}}
===== Signature =====
image,preload_state,changed: bool;
===== C information =====
EFL_GFX_IMAGE_EVENT_IMAGE_PRELOAD_STATE_CHANGED(Eina_Bool)
===== C usage =====
static void
on_efl_gfx_image_event_image_preload_state_changed(void *data, const Efl_Event *event)
{
Eina_Bool info = event->info;
Eo *obj = event->object;
Data *d = data;
/* event hander code */
}
static void
setup_event_handler(Eo *obj, Data *d)
{
efl_event_callback_add(obj, EFL_GFX_IMAGE_EVENT_IMAGE_PRELOAD_STATE_CHANGED, on_efl_gfx_image_event_image_preload_state_changed, d);
}