~~Title: Efl.Gfx.Image.content_hint~~ ====== Efl.Gfx.Image.content_hint ====== ===== Description ===== %%Content hint setting for the image. These hints might be used by EFL to enable optimizations.%% %%For example, if you're on the GL engine and your driver implementation supports it, setting this hint to %%[[:develop:api:efl:gfx:image_content_hint|Efl.Gfx.Image_Content_Hint.dynamic]]%% will make it need zero copies at texture upload time, which is an "expensive" operation.%% //Since 1.23// {{page>:develop:api-include:efl:gfx:image:property:content_hint:description&nouser&nolink&nodate}} ===== Values ===== * **hint** - %%Dynamic or static content hint.%% ===== Signature ===== @property content_hint @pure_virtual { get {} set {} values { hint: Efl.Gfx.Image_Content_Hint (Efl.Gfx.Image_Content_Hint.none); } } ===== C signature ===== Efl_Gfx_Image_Content_Hint efl_gfx_image_content_hint_get(const Eo *obj); void efl_gfx_image_content_hint_set(Eo *obj, Efl_Gfx_Image_Content_Hint hint); ===== Implemented by ===== * [[:develop:api:efl:gfx:image:property:content_hint|Efl.Gfx.Image.content_hint]] * [[:develop:api:efl:canvas:image_internal:property:content_hint|Efl.Canvas.Image_Internal.content_hint]] * [[:develop:api:efl:ui:image:property:content_hint|Efl.Ui.Image.content_hint]]