~~Title: Efl.Gfx.Mapping.rotate_absolute~~ ====== Efl.Gfx.Mapping.rotate_absolute ====== ===== Description ===== %%Apply a rotation to the object, using absolute coordinates.%% %%This rotates the object clockwise by %%''degrees''%% degrees, around the center specified by the relative position (%%''cx''%%, %%''cy''%%) in the %%''pivot''%% object. If %%''pivot''%% is %%''null''%% then this object is used as its own pivot center. 360 degrees is a full rotation, equivalent to no rotation. Negative values for %%''degrees''%% will rotate clockwise by that amount.%% %%The given coordinates are absolute values in pixels. See also %%[[:develop:api:efl:gfx:mapping:method:rotate|Efl.Gfx.Mapping.rotate]]%% for a relative coordinate version.%% //Since 1.22// {{page>:develop:api-include:efl:gfx:mapping:method:rotate_absolute:description&nouser&nolink&nodate}} ===== Signature ===== rotate_absolute { params { @in degrees: double; @in cx: double; @in cy: double; } } ===== C signature ===== void efl_gfx_mapping_rotate_absolute(Eo *obj, double degrees, double cx, double cy); ===== Parameters ===== * **degrees** //(in)// - %%CCW rotation in degrees.%% * **cx** //(in)// - %%X absolute coordinate in pixels of the center point.%% * **cy** //(in)// - %%y absolute coordinate in pixels of the center point.%% ===== Implemented by ===== * [[:develop:api:efl:gfx:mapping:method:rotate_absolute|Efl.Gfx.Mapping.rotate_absolute]]