~~Title: Efl.Gfx.Mapping.rotate_absolute~~
====== Efl.Gfx.Mapping.rotate_absolute ======
===== Description =====
%%Apply a rotation to the object, using absolute coordinates.%%
%%This rotates the object clockwise by %%''degrees''%% degrees, around the center specified by the relative position (%%''cx''%%, %%''cy''%%) in the %%''pivot''%% object. If %%''pivot''%% is %%''null''%% then this object is used as its own pivot center. 360 degrees is a full rotation, equivalent to no rotation. Negative values for %%''degrees''%% will rotate clockwise by that amount.%%
%%The given coordinates are absolute values in pixels. See also %%[[:develop:api:efl:gfx:mapping:method:rotate|Efl.Gfx.Mapping.rotate]]%% for a relative coordinate version.%%
//Since 1.22//
{{page>:develop:api-include:efl:gfx:mapping:method:rotate_absolute:description&nouser&nolink&nodate}}
===== Signature =====
rotate_absolute {
params {
@in degrees: double;
@in cx: double;
@in cy: double;
}
}
===== C signature =====
void efl_gfx_mapping_rotate_absolute(Eo *obj, double degrees, double cx, double cy);
===== Parameters =====
* **degrees** //(in)// - %%CCW rotation in degrees.%%
* **cx** //(in)// - %%X absolute coordinate in pixels of the center point.%%
* **cy** //(in)// - %%y absolute coordinate in pixels of the center point.%%
===== Implemented by =====
* [[:develop:api:efl:gfx:mapping:method:rotate_absolute|Efl.Gfx.Mapping.rotate_absolute]]