~~Title: Efl.Gfx.Mapping.mapping_alpha~~ ====== Efl.Gfx.Mapping.mapping_alpha ====== ===== Description ===== %%Alpha flag for map rendering.%% %%This sets alpha flag for map rendering. If the object is a type that has its own alpha settings, then this will take precedence. Only image objects support this currently (%%[[:develop:api:efl:canvas:image|Efl.Canvas.Image]]%% and its friends). Setting this to off stops alpha blending of the map area, and is useful if you know the object and/or all sub-objects is 100% solid.%% %%Note that this may conflict with %%[[:develop:api:efl:gfx:mapping:property:mapping_smooth|Efl.Gfx.Mapping.mapping_smooth]]%% depending on which algorithm is used for anti-aliasing.%% //Since 1.22// {{page>:develop:api-include:efl:gfx:mapping:property:mapping_alpha:description&nouser&nolink&nodate}} ===== Values ===== * **alpha** - %%%%''true''%% by default.%% ===== Signature ===== @property mapping_alpha { get {} set {} values { alpha: bool; } } ===== C signature ===== Eina_Bool efl_gfx_mapping_alpha_get(const Eo *obj); void efl_gfx_mapping_alpha_set(Eo *obj, Eina_Bool alpha); ===== Implemented by ===== * [[:develop:api:efl:gfx:mapping:property:mapping_alpha|Efl.Gfx.Mapping.mapping_alpha]]