~~Title: Efl.Input.Pointer.position~~ ====== Efl.Input.Pointer.position ====== ===== Description ===== %%Position where the event happened, relative to the window.%% %%See %%[[:develop:api:efl:input:pointer:property:precise_position|Efl.Input.Pointer.precise_position]]%% for floating point precision (subpixel location).%% //Since 1.23// {{page>:develop:api-include:efl:input:pointer:property:position:description&nouser&nolink&nodate}} ===== Values ===== * **pos** - %%The position of the event, in pixels.%% ===== Signature ===== @property position { get {} set {} values { pos: Eina.Position2D; } } ===== C signature ===== Eina_Position2D efl_input_pointer_position_get(const Eo *obj); void efl_input_pointer_position_set(Eo *obj, Eina_Position2D pos); ===== Implemented by ===== * [[:develop:api:efl:input:pointer:property:position|Efl.Input.Pointer.position]]