~~Title: Efl.Input.Pointer.position~~
====== Efl.Input.Pointer.position ======
===== Description =====
%%Position where the event happened, relative to the window.%%
%%See %%[[:develop:api:efl:input:pointer:property:precise_position|Efl.Input.Pointer.precise_position]]%% for floating point precision (subpixel location).%%
//Since 1.23//
{{page>:develop:api-include:efl:input:pointer:property:position:description&nouser&nolink&nodate}}
===== Values =====
* **pos** - %%The position of the event, in pixels.%%
===== Signature =====
@property position {
get {}
set {}
values {
pos: Eina.Position2D;
}
}
===== C signature =====
Eina_Position2D efl_input_pointer_position_get(const Eo *obj);
void efl_input_pointer_position_set(Eo *obj, Eina_Position2D pos);
===== Implemented by =====
* [[:develop:api:efl:input:pointer:property:position|Efl.Input.Pointer.position]]