~~Title: Efl.Layout.Signal.signal_emit~~ ====== Efl.Layout.Signal.signal_emit ====== ===== Description ===== %%Sends/emits an Edje signal to this layout.%% %%This function sends a signal to the object. An Edje program, at the EDC specification level, can respond to a signal by having declared matching "signal" and "source" fields on its block.%% %%See also the Edje Data Collection Reference for EDC files.%% %%See %%[[:develop:api:efl:layout:signal:method:signal_callback_add|Efl.Layout.Signal.signal_callback_add]]%%() for more on Edje signals.%% //Since 1.22// {{page>:develop:api-include:efl:layout:signal:method:signal_emit:description&nouser&nolink&nodate}} ===== Signature ===== signal_emit @pure_virtual { params { @in emission: string; @in source: string; } } ===== C signature ===== void efl_layout_signal_emit(Eo *obj, const char *emission, const char *source); ===== Parameters ===== * **emission** //(in)// - %%The signal's "emission" string%% * **source** //(in)// - %%The signal's "source" string%% ===== Implemented by ===== * [[:develop:api:efl:layout:signal:method:signal_emit|Efl.Layout.Signal.signal_emit]] * [[:develop:api:efl:canvas:layout:method:signal_emit|Efl.Canvas.Layout.signal_emit]] * [[:develop:api:efl:ui:image:method:signal_emit|Efl.Ui.Image.signal_emit]] * [[:develop:api:efl:ui:layout_base:method:signal_emit|Efl.Ui.Layout_Base.signal_emit]] * [[:develop:api:efl:ui:text:method:signal_emit|Efl.Ui.Text.signal_emit]]