~~Title: Efl.Player.paused~~ ====== Efl.Player.paused ====== ===== Description ===== %%Pause state of the media file.%% %%This property sets the pause state of the media. Re-setting the current pause state has no effect.%% %%If %%[[:develop:api:efl:player:property:playing|Efl.Player.playing]]%% is set to %%''true''%%, this property can be used to pause and resume playback of the media without changing its %%[[:develop:api:efl:player:property:playback_progress|Efl.Player.playback_progress]]%% property. This property cannot be changed if %%[[:develop:api:efl:player:property:playing|Efl.Player.playing]]%% is %%''false''%%.%% //Since 1.23// {{page>:develop:api-include:efl:player:property:paused:description&nouser&nolink&nodate}} ===== Values ===== * **paused** - %%%%''true''%% if paused, %%''false''%% otherwise.%% ===== Signature ===== @property paused @pure_virtual { get {} set { return: bool (false); } values { paused: bool; } } ===== C signature ===== Eina_Bool efl_player_paused_get(const Eo *obj); Eina_Bool efl_player_paused_set(Eo *obj, Eina_Bool paused); ===== Implemented by ===== * [[:develop:api:efl:player:property:paused|Efl.Player.paused]] * [[:develop:api:efl:canvas:video:property:paused|Efl.Canvas.Video.paused]] * [[:develop:api:efl:canvas:animation_player:property:paused|Efl.Canvas.Animation_Player.paused]] * [[:develop:api:efl:canvas:layout:property:paused|Efl.Canvas.Layout.paused]] * [[:develop:api:efl:ui:image:property:paused|Efl.Ui.Image.paused]] * [[:develop:api:efl:ui:image_zoomable:property:paused|Efl.Ui.Image_Zoomable.paused]] * [[:develop:api:efl:ui:video:property:paused|Efl.Ui.Video.paused]]