~~Title: Efl.Ui.Property_Bind: properties,changed~~
===== Description =====
%%Event dispatched when a property on the object has changed due to a user interaction on the object that a model could be interested in.%%
//Since 1.23//
{{page>:develop:api-include:efl:ui:property_bind:event:properties_changed:description&nouser&nolink&nodate}}
===== Signature =====
properties,changed: Efl.Ui.Property_Event;
===== C information =====
EFL_UI_PROPERTY_BIND_EVENT_PROPERTIES_CHANGED(Efl_Ui_Property_Event)
===== C usage =====
static void
on_efl_ui_property_bind_event_properties_changed(void *data, const Efl_Event *event)
{
Efl_Ui_Property_Event info = event->info;
Eo *obj = event->object;
Data *d = data;
/* event hander code */
}
static void
setup_event_handler(Eo *obj, Data *d)
{
efl_event_callback_add(obj, EFL_UI_PROPERTY_BIND_EVENT_PROPERTIES_CHANGED, on_efl_ui_property_bind_event_properties_changed, d);
}