~~Title: Efl.Ui.Radio.state_value~~ ====== Efl.Ui.Radio.state_value ====== ===== Description ===== %%Integer value that this radio button represents.%% %%Each radio button in a group must have a unique value. The selected button in a group can then be set or retrieved through the %%[[:develop:api:efl:ui:radio_group:property:selected_value|Efl.Ui.Radio_Group.selected_value]]%% property. This value is also informed through the %%[[:develop:api:efl:ui:radio_group:event:value,changed|Efl.Ui.Radio_Group.value,changed]]%% event.%% %%All non-negative values are legal but keep in mind that 0 is the starting value for all new groups: If no button in the group has this value, then no button in the group is initially selected. -1 is the value that %%[[:develop:api:efl:ui:radio_group:property:selected_value|Efl.Ui.Radio_Group.selected_value]]%% returns when no button is selected and therefore cannot be used.%% //Since 1.23// {{page>:develop:api-include:efl:ui:radio:property:state_value:description&nouser&nolink&nodate}} ===== Values ===== * **value** - %%The value to use when this radio button is selected. Any value can be used but 0 and -1 have special meanings as described above.%% ===== Signature ===== @property state_value { get {} set {} values { value: int; } } ===== C signature ===== int efl_ui_radio_state_value_get(const Eo *obj); void efl_ui_radio_state_value_set(Eo *obj, int value); ===== Implemented by ===== * [[:develop:api:efl:ui:radio:property:state_value|Efl.Ui.Radio.state_value]]