~~Title: Efl.Ui.Spin_Button.value_and_text~~ ====== Efl.Ui.Spin_Button.value_and_text ====== ===== Description ===== %%Value and text displayed bye accessible widget.%% {{page>:develop:api-include:efl:ui:spin_button:property:value_and_text:description&nouser&nolink&nodate}} ===== Values ===== * **value** - %%Value of widget casted to floating point number.%% * **text** - %%string describing value in given context eg. small, enough%% //Overridden from [[:develop:api:efl:access:value:property:value_and_text|Efl.Access.Value.value_and_text]] **(get, set)**.//===== Signature ===== @property value_and_text @beta @protected @pure_virtual { get {} set { return: bool; } values { value: double; text: string; } } ===== C signature ===== void efl_access_value_and_text_get(const Eo *obj, double *value, const char **text); Eina_Bool efl_access_value_and_text_set(Eo *obj, double value, const char *text); ===== Implemented by ===== * [[:develop:api:efl:access:value:property:value_and_text|Efl.Access.Value.value_and_text]] * [[:develop:api:efl:ui:slider:property:value_and_text|Efl.Ui.Slider.value_and_text]] * [[:develop:api:efl:ui:spin_button:property:value_and_text|Efl.Ui.Spin_Button.value_and_text]] * [[:develop:api:efl:ui:slider_interval:property:value_and_text|Efl.Ui.Slider_Interval.value_and_text]] * [[:develop:api:efl:ui:progressbar:property:value_and_text|Efl.Ui.Progressbar.value_and_text]]