~~Title: Efl.Net.Server_Fd.serving~~ ====== Efl.Net.Server_Fd.serving ====== ===== Description ===== %%Returns whenever the server is ready to accept clients or not.%% %%Whenever this property becomes true, "serving" event should be dispatched.%% {{page>:develop:api-include:efl:net:server_fd:property:serving:description&nouser&nolink&nodate}} ===== Values ===== * **serving** - %%%%''true''%% if server is ready to accept connections, %%''false''%% otherwise%% //Overridden from [[:develop:api:efl:net:server:property:serving|Efl.Net.Server.serving]] **(get, set)**.//===== Signature ===== @property serving @pure_virtual { get {} set @protected {} values { serving: bool; } } ===== C signature ===== Eina_Bool efl_net_server_serving_get(const Eo *obj); void efl_net_server_serving_set(Eo *obj, Eina_Bool serving); ===== Implemented by ===== * [[:develop:api:efl:net:server:property:serving|Efl.Net.Server.serving]] * [[:develop:api:efl:net:server_windows:property:serving|Efl.Net.Server_Windows.serving]] * [[:develop:api:efl:net:server_simple:property:serving|Efl.Net.Server_Simple.serving]] * [[:develop:api:efl:net:server_fd:property:serving|Efl.Net.Server_Fd.serving]]