~~Title: Efl.Net.Server_Fd.serving~~
====== Efl.Net.Server_Fd.serving ======
===== Description =====
%%Returns whenever the server is ready to accept clients or not.%%
%%Whenever this property becomes true, "serving" event should be dispatched.%%
{{page>:develop:api-include:efl:net:server_fd:property:serving:description&nouser&nolink&nodate}}
===== Values =====
* **serving** - %%%%''true''%% if server is ready to accept connections, %%''false''%% otherwise%%
//Overridden from [[:develop:api:efl:net:server:property:serving|Efl.Net.Server.serving]] **(get, set)**.//===== Signature =====
@property serving @pure_virtual {
get {}
set @protected {}
values {
serving: bool;
}
}
===== C signature =====
Eina_Bool efl_net_server_serving_get(const Eo *obj);
void efl_net_server_serving_set(Eo *obj, Eina_Bool serving);
===== Implemented by =====
* [[:develop:api:efl:net:server:property:serving|Efl.Net.Server.serving]]
* [[:develop:api:efl:net:server_windows:property:serving|Efl.Net.Server_Windows.serving]]
* [[:develop:api:efl:net:server_simple:property:serving|Efl.Net.Server_Simple.serving]]
* [[:develop:api:efl:net:server_fd:property:serving|Efl.Net.Server_Fd.serving]]