Table of Contents

Efl.Ui.Win.group_objects_calculate

Description

Call user-provided calculate group functions and unset the flag signalling that the object needs to get recalculated to all group objects in the canvas.

Since 1.22

Overridden from Efl.Canvas.Scene.group_objects_calculate.

Signature

group_objects_calculate @pure_virtual {}

C signature

void efl_canvas_scene_group_objects_calculate(Eo *obj);

Implemented by