The alpha channel state of a window.
If alpha
is true, the alpha channel of the canvas will be enabled possibly making parts of the window completely or partially transparent. This is also subject to the underlying system supporting it, for example a system using a compositing manager.
Since 1.22
true
if the window alpha channel is enabled, false
otherwise.@property alpha { get {} set {} values { alpha: bool; } }
Eina_Bool efl_ui_win_alpha_get(const Eo *obj); void efl_ui_win_alpha_set(Eo *obj, Eina_Bool alpha);