Get the number times the animation of the object loops.

This returns loop count of image. The loop count is the number of times the animation will play fully from first to last frame until the animation should stop (at the final frame).

If 0 is returned, then looping should happen indefinitely (no limit to the number of times it loops).

Since 1.1


@property animated_loop_count @pure_virtual {
    get {
        return: int;

C signature

int efl_image_animated_loop_count_get(const Eo *obj);

Implemented by

  • Efl.Image.Animated.animated_loop_count