previous page__: Creating a Flip on y Axis === Elementary Animations === ==== Creating a Wipe Effect ==== The wipe transition is applied on an Evas object considering the wipe type and the direction. Use ELM_TRANSIT_EFFECT_WIPE_TYPE_HIDE to hide the button, and ELM_TRANSIT_EFFECT_WIPE_DIR_RIGHT to do it from left to right. The wipe animation button is as follows: <code c> The wipe button Evas_Object *btn_wipe = elm_button_add(win); elm_object_text_set(btn_wipe, “Wipe”); evas_object_size_hint_weight_set(btn_wipe, EVAS_HINT_FILL, EVAS_HINT_FILL); evas_object_show(btn_wipe); evas_object_smart_callback_add(btn_wipe, “clicked”, _btn_wipe_cb, &anim); elm_box_pack_end(right_vbox, btn_wipe); </code> The wipe button callback looks like: <code c> static void _btn_wipe_cb(void *data, Evas_Object *btn, void *ev) { Animations *anim = (Animations *)data; Starting the rotation effect 360 degrees evas_object_resize(anim->button, 100, 50); Setting the button text elm_object_text_set(anim->button, “Wipe”); _wipe_effect(anim->button); } </code> The animation function calls elm_transit_effect_wipe_add with ELM_TRANSIT_EFFECT_WIPE_TYPE_HIDE as the second parameter to hide the button and ELM_TRANSIT_EFFECT_WIPE_DIR_RIGHT as last parameter to set the direction (left to right). <code c> static void _wipe_effect(Evas_Object *obj) { Elm_Transit *trans; trans = elm_transit_add(); elm_transit_object_add(trans, obj); elm_transit_effect_wipe_add(trans, ELM_TRANSIT_EFFECT_WIPE_TYPE_HIDE, ELM_TRANSIT_EFFECT_WIPE_DIR_RIGHT); elm_transit_duration_set(trans, 3.0); elm_transit_go(trans); } </code>
The whole code__:
elementary_animations.c
next page__: **Implementing Elementary Transit Effects