Dragging position information.
struct Efl.Dnd.Drag_Pos { pos: Eina.Position2D; action: Efl.Ui.Selection_Action; format: Efl.Ui.Selection_Format; item: Efl.Canvas.Object; }
typedef struct _Efl_Dnd_Drag_Pos { Eina_Position2D pos; Efl_Ui_Selection_Action action; Efl_Ui_Selection_Format format; Efl_Canvas_Object *item; } Efl_Dnd_Drag_Pos;