Internal Efl.Model implementation for the root models in C# MVVM infrastructure.
This represents the root model, containing Efl.Mono_Model_Internal_Child elements. It is inherited from classes like the C#-only Efl.UserModel<T>, which the end user will actually instantiate.
⇒ Efl.Loop_Consumer (class) ⇒ Efl.Object (class)
Adds a new property to the wrapped children models.
void efl_mono_model_internal_add_property(Eo *obj, const char *name, const Eina_Value_Type *type);
child_add [Overridden from Efl.Model]
Add a new child.
Efl_Object *efl_model_child_add(Eo *obj);
children_count (get) [Overridden from Efl.Model]
unsigned int efl_model_children_count_get(const Eo *obj);
children_slice_get [Overridden from Efl.Model]
Get children slice OR full range.
Eina_Future *efl_model_children_slice_get(Eo *obj, unsigned int start, unsigned int count);
constructor [Overridden from Efl.Object]
Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);
destructor [Overridden from Efl.Object]
Implement this method to provide deinitialization code for your object if you need it.
void efl_destructor(Eo *obj);
properties (get) [Overridden from Efl.Model]
Eina_Iterator *efl_model_properties_get(const Eo *obj);
Efl.Loop_Consumer | ||
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future_rejected | Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get. | |
future_resolved | Creates a new future that is already resolved to a value. | |
loop (get) | ||
parent (get, set) | The parent of an object. | |
promise_new | Create a new promise with the scheduler coming from the loop provided by this object. | |
Efl.Model | ||
child_del | Remove a child. | |
property (get, set) | ||
property_ready_get | Get a future value when it changes to something that is not error:EAGAIN | |
Efl.Object | ||
allow_parent_unref (get, set) | Allow an object to be deleted by unref even if it has a parent. | |
children_iterator_new | Get an iterator on all children. | |
comment (get, set) | A human readable comment for the object. | |
composite_attach | Make an object a composite object of another. | |
composite_detach | Detach a composite object from another object. | |
composite_part_is | Check if an object is part of a composite object. | |
debug_name_override | Build a read-only name for this object used for debugging. | |
event_callback_forwarder_del | Remove an event callback forwarder for a specified event and object. | |
event_callback_forwarder_priority_add | Add an event callback forwarder that will make this object emit an event whenever another object (source ) emits it. The event is said to be forwarded from source to this object. |
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event_callback_stop | Stop the current callback call. | |
event_freeze | Freeze events of this object. | |
event_freeze_count (get) | ||
static | event_global_freeze | Globally freeze events for ALL EFL OBJECTS. |
static | event_global_freeze_count (get) | |
static | event_global_thaw | Globally thaw events for ALL EFL OBJECTS. |
event_thaw | Thaw events of object. | |
finalize | Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed. | |
finalized (get) | ||
invalidate | Implement this method to perform special actions when your object loses its parent, if you need to. | |
invalidated (get) | ||
invalidating (get) | ||
name (get, set) | The name of the object. | |
name_find | Find a child object with the given name and return it. | |
provider_find | Searches upwards in the object tree for a provider which knows the given class/interface. | |
provider_register | Will register a manager of a specific class to be answered by Efl.Object.provider_find. | |
provider_unregister | Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find. |
Efl.Model | ||
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child,added | Event dispatched when new child is added. | |
child,removed | Event dispatched when child is removed. | |
children,count,changed | Event dispatched when children count is finished. | |
properties,changed | Event dispatched when properties list is available. | |
Efl.Object | ||
del | Object is being deleted. See Efl.Object.destructor. | |
destruct | Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object. | |
invalidate | Object is being invalidated and losing its parent. See Efl.Object.invalidate. | |
noref | Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage. | |
ownership,shared | Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two. | |
ownership,unique | Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one. |