Description

State of animation view

Fields

Signature

enum Efl.Ui.Animation_View_State {
    not_ready: 0,
    play,
    play_back,
    pause,
    stop
}

C signature

typedef enum {
    EFL_UI_ANIMATION_VIEW_STATE_NOT_READY = 0,
    EFL_UI_ANIMATION_VIEW_STATE_PLAY,
    EFL_UI_ANIMATION_VIEW_STATE_PLAY_BACK,
    EFL_UI_ANIMATION_VIEW_STATE_PAUSE,
    EFL_UI_ANIMATION_VIEW_STATE_STOP
} Efl_Ui_Animation_View_State;