Efl.Ui.Text (class)

Description

A flexible text widget which can be static (as a label) or editable by the user (as a text entry). It provides all sorts of editing facilities like automatic scrollbars, virtual keyboard, clipboard, configurable context menus, password mode or autocapitalization, for example.

Inheritance

Efl.Ui.Layout_Base (class)Efl.Ui.Widget (class)Efl.Canvas.Group (class)Efl.Canvas.Object (class)Efl.Loop_Consumer (class)Efl.Object (class)

Full hierarchy

Members

autocapital_type (get, set)

Set the autocapitalization type on the immodule.
Elm_Autocapital_Type efl_ui_text_autocapital_type_get(const Eo *obj);
void efl_ui_text_autocapital_type_set(Eo *obj, Elm_Autocapital_Type autocapital_type);


cnp_mode (get, set)

Control pasting of text and images for the widget.
Efl_Ui_Selection_Format efl_ui_text_cnp_mode_get(const Eo *obj);
void efl_ui_text_cnp_mode_set(Eo *obj, Efl_Ui_Selection_Format format);


constructor [Overridden from Efl.Object]

Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);


context_menu_clear

This clears and frees the items in a entry's contextual (longpress) menu.
void efl_ui_text_context_menu_clear(Eo *obj);


context_menu_disabled (get, set)

This disables the entry's contextual (longpress) menu.
Eina_Bool efl_ui_text_context_menu_disabled_get(const Eo *obj);
void efl_ui_text_context_menu_disabled_set(Eo *obj, Eina_Bool disabled);


context_menu_item_add

This adds an item to the entry's contextual menu.
void efl_ui_text_context_menu_item_add(Eo *obj, const char *label, const char *icon_file, Elm_Icon_Type icon_type, Evas_Smart_Cb func, const void *data);


cursor_new

Creates and returns a new cursor for the text.
Efl_Text_Cursor_Cursor *efl_ui_text_cursor_new(Eo *obj);


cursor_selection_end

This ends a selection within the entry as though the user had just released the mouse button while making a selection.
void efl_ui_text_cursor_selection_end(Eo *obj);


destructor [Overridden from Efl.Object]

Implement this method to provide deinitialization code for your object if you need it.
void efl_destructor(Eo *obj);


disabled (get, set) [Overridden from Efl.Ui.Widget]

Whether the widget is enabled (accepts and reacts to user inputs).
Eina_Bool efl_ui_widget_disabled_get(const Eo *obj);
void efl_ui_widget_disabled_set(Eo *obj, Eina_Bool disabled);


editable (get, set) [Overridden from Efl.Text_Interactive]

Whether the entry is editable.
Eina_Bool efl_text_interactive_editable_get(const Eo *obj);
void efl_text_interactive_editable_set(Eo *obj, Eina_Bool editable);


file (get, set) [Overridden from Efl.File]

The file path from where an object will fetch the data.
const char *efl_file_get(const Eo *obj);
Eina_Error efl_file_set(Eo *obj, const char *file);


finalize [Overridden from Efl.Object]

Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed.
Efl_Object *efl_finalize(Eo *obj);


group_calculate [Overridden from Efl.Canvas.Group]

Triggers an immediate recalculation of this object's geometry.
void efl_canvas_group_calculate(Eo *obj);


group_member_add [Overridden from Efl.Canvas.Group]

Set a canvas object as a member of a given group (or smart object).
void efl_canvas_group_member_add(Eo *obj, Efl_Canvas_Object *sub_obj);


i18n_name (get, set) [Overridden from Efl.Access.Object]

Accessible name of the object.
const char *efl_access_object_i18n_name_get(const Eo *obj);
void efl_access_object_i18n_name_set(Eo *obj, const char *i18n_name);


input_hint (get, set)

Sets the input hint which allows input methods to fine-tune their behavior.
Elm_Input_Hints efl_ui_text_input_hint_get(const Eo *obj);
void efl_ui_text_input_hint_set(Eo *obj, Elm_Input_Hints hints);


input_panel_enabled (get, set)

Sets the attribute to show the input panel automatically.
Eina_Bool efl_ui_text_input_panel_enabled_get(const Eo *obj);
void efl_ui_text_input_panel_enabled_set(Eo *obj, Eina_Bool enabled);


input_panel_hide

Hide the input panel (virtual keyboard).
void efl_ui_text_input_panel_hide(Eo *obj);


input_panel_imdata_get

Get the specific data of the current input panel.
void efl_ui_text_input_panel_imdata_get(const Eo *obj, void data, int *len);


input_panel_imdata_set

Set the input panel-specific data to deliver to the input panel.
void efl_ui_text_input_panel_imdata_set(Eo *obj, const void *data, int len);


input_panel_language (get, set)

The language mode of the input panel.
Elm_Input_Panel_Lang efl_ui_text_input_panel_language_get(const Eo *obj);
void efl_ui_text_input_panel_language_set(Eo *obj, Elm_Input_Panel_Lang lang);


input_panel_layout (get, set)

Set the input panel layout of the entry.
Elm_Input_Panel_Layout efl_ui_text_input_panel_layout_get(const Eo *obj);
void efl_ui_text_input_panel_layout_set(Eo *obj, Elm_Input_Panel_Layout layout);


input_panel_layout_variation (get, set)

Set the input panel layout variation of the entry
int efl_ui_text_input_panel_layout_variation_get(const Eo *obj);
void efl_ui_text_input_panel_layout_variation_set(Eo *obj, int variation);


input_panel_return_key_autoenabled (set)

void efl_ui_text_input_panel_return_key_autoenabled_set(Eo *obj, Eina_Bool enabled);


input_panel_return_key_disabled (get, set)

Set the return key on the input panel to be disabled.
Eina_Bool efl_ui_text_input_panel_return_key_disabled_get(const Eo *obj);
void efl_ui_text_input_panel_return_key_disabled_set(Eo *obj, Eina_Bool disabled);


input_panel_return_key_type (get, set)

Set the "return" key type. This type is used to set string or icon on the "return" key of the input panel.
Elm_Input_Panel_Return_Key_Type efl_ui_text_input_panel_return_key_type_get(const Eo *obj);
void efl_ui_text_input_panel_return_key_type_set(Eo *obj, Elm_Input_Panel_Return_Key_Type return_key_type);


input_panel_show

Show the input panel (virtual keyboard) based on the input panel property of entry such as layout, autocapital types and so on.
void efl_ui_text_input_panel_show(Eo *obj);


input_panel_show_on_demand (get, set)

The attribute to show the input panel in case of only a user's explicit Mouse Up event. It doesn't request to show the input panel even though it has focus.
Eina_Bool efl_ui_text_input_panel_show_on_demand_get(const Eo *obj);
void efl_ui_text_input_panel_show_on_demand_set(Eo *obj, Eina_Bool ondemand);


item_factory (get, set)

The factory that provides item in the text e.g. "emoticon/happy" or "href=file://image.jpg" etc.
Efl_Canvas_Text_Factory *efl_ui_text_item_factory_get(const Eo *obj);
void efl_ui_text_item_factory_set(Eo *obj, Efl_Canvas_Text_Factory *item_factory);


load [Overridden from Efl.File]

Perform all necessary operations to open and load file data into the object using the Efl.File.file (or Efl.File.mmap) and Efl.File.key properties.
Eina_Error efl_file_load(Eo *obj);


password_mode (get, set)

Sets the entry to password mode.
Eina_Bool efl_ui_text_password_mode_get(const Eo *obj);
void efl_ui_text_password_mode_set(Eo *obj, Eina_Bool password);


position (get, set) [Overridden from Efl.Gfx.Entity]

The 2D position of a canvas object.
Eina_Position2D efl_gfx_entity_position_get(const Eo *obj);
void efl_gfx_entity_position_set(Eo *obj, Eina_Position2D pos);


prediction_allow (get, set)

Whether the entry should allow predictive text.
Eina_Bool efl_ui_text_prediction_allow_get(const Eo *obj);
void efl_ui_text_prediction_allow_set(Eo *obj, Eina_Bool prediction);


scrollable (get, set)

Enable or disable scrolling in the widget.
Eina_Bool efl_ui_text_scrollable_get(const Eo *obj);
void efl_ui_text_scrollable_set(Eo *obj, Eina_Bool scroll);


selection_copy

This executes a "copy" action on the selected text in the entry.
void efl_ui_text_selection_copy(Eo *obj);


selection_cut

This executes a "cut" action on the selected text in the entry.
void efl_ui_text_selection_cut(Eo *obj);


selection_handler_disabled (get, set)

This disables the entry's selection handlers.
Eina_Bool efl_ui_text_selection_handler_disabled_get(const Eo *obj);
void efl_ui_text_selection_handler_disabled_set(Eo *obj, Eina_Bool disabled);


selection_paste

This executes a "paste" action in the entry.
void efl_ui_text_selection_paste(Eo *obj);


signal_callback_add [Overridden from Efl.Layout.Signal]

Adds a callback for an arriving Edje signal, emitted by a given Edje object.
Eina_Bool efl_layout_signal_callback_add(Eo *obj, const char *emission, const char *source, EflLayoutSignalCb func);


signal_callback_del [Overridden from Efl.Layout.Signal]

Removes a signal-triggered callback from an object.
Eina_Bool efl_layout_signal_callback_del(Eo *obj, const char *emission, const char *source, EflLayoutSignalCb func);


signal_emit [Overridden from Efl.Layout.Signal]

Sends/emits an Edje signal to this layout.
void efl_layout_signal_emit(Eo *obj, const char *emission, const char *source);


size (get, set) [Overridden from Efl.Gfx.Entity]

The 2D size of a canvas object.
Eina_Size2D efl_gfx_entity_size_get(const Eo *obj);
void efl_gfx_entity_size_set(Eo *obj, Eina_Size2D size);


unload [Overridden from Efl.File]

Perform all necessary operations to unload file data from the object.
void efl_file_unload(Eo *obj);


visible (get, set) [Overridden from Efl.Gfx.Entity]

The visibility of a canvas object.
Eina_Bool efl_gfx_entity_visible_get(const Eo *obj);
void efl_gfx_entity_visible_set(Eo *obj, Eina_Bool v);


access_selection (get, set) protected [Overridden from Efl.Access.Text]

Selection property
void efl_access_text_access_selection_get(const Eo *obj, int selection_number, int *start_offset, int *end_offset);
Eina_Bool efl_access_text_access_selection_set(Eo *obj, int selection_number, int start_offset, int end_offset);


access_text (get) protected [Overridden from Efl.Access.Text]

char *efl_access_text_get(const Eo *obj, int start_offset, int end_offset);


attribute (get) protected [Overridden from Efl.Access.Text]

Eina_Bool efl_access_text_attribute_get(const Eo *obj, const char *name, int *start_offset, int *end_offset, char **value);


bounded_ranges (get) protected [Overridden from Efl.Access.Text]

Eina_List *efl_access_text_bounded_ranges_get(const Eo *obj, Eina_Bool screen_coords, Eina_Rect rect, Efl_Access_Text_Clip_Type xclip, Efl_Access_Text_Clip_Type yclip);


caret_offset (get, set) protected [Overridden from Efl.Access.Text]

Offset position of the caret (cursor).
int efl_access_text_caret_offset_get(const Eo *obj);
Eina_Bool efl_access_text_caret_offset_set(Eo *obj, int offset);


character (get) protected [Overridden from Efl.Access.Text]

Eina_Unicode efl_access_text_character_get(const Eo *obj, int offset);


character_count (get) protected [Overridden from Efl.Access.Text]

int efl_access_text_character_count_get(const Eo *obj);


character_extents (get) protected [Overridden from Efl.Access.Text]

Eina_Bool efl_access_text_character_extents_get(const Eo *obj, int offset, Eina_Bool screen_coords, Eina_Rect *rect);


copy protected [Overridden from Efl.Access.Editable.Text]

Copy text between start and end parameter
Eina_Bool efl_access_editable_text_copy(Eo *obj, int start, int end);


cut protected [Overridden from Efl.Access.Editable.Text]

Cut text between start and end parameter
Eina_Bool efl_access_editable_text_cut(Eo *obj, int start, int end);


default_attributes (get) protected [Overridden from Efl.Access.Text]

Eina_List *efl_access_text_default_attributes_get(const Eo *obj);


delete protected [Overridden from Efl.Access.Editable.Text]

Delete text between start and end parameter
Eina_Bool efl_access_editable_text_delete(Eo *obj, int start, int end);


insert protected [Overridden from Efl.Access.Editable.Text]

Insert text at given position
Eina_Bool efl_access_editable_text_insert(Eo *obj, const char *string, int position);


interest_region (get) protected [Overridden from Efl.Ui.Widget]

Eina_Rect efl_ui_widget_interest_region_get(const Eo *obj);


offset_at_point (get) protected [Overridden from Efl.Access.Text]

int efl_access_text_offset_at_point_get(const Eo *obj, Eina_Bool screen_coords, int x, int y);


on_access_activate protected [Overridden from Efl.Ui.Widget]

Hook function called when widget is activated through accessibility.
Eina_Bool efl_ui_widget_on_access_activate(Eo *obj, Efl_Ui_Activate act);


on_focus_update protected [Overridden from Efl.Ui.Focus.Object]

Virtual function handling focus in/out events on the widget.
Eina_Bool efl_ui_focus_object_on_focus_update(Eo *obj);


part_get protected [Overridden from Efl.Part]

Efl_Object *efl_part_get(const Eo *obj, const char *name);


paste protected [Overridden from Efl.Access.Editable.Text]

Paste text at given position
Eina_Bool efl_access_editable_text_paste(Eo *obj, int position);


range_extents (get) protected [Overridden from Efl.Access.Text]

Eina_Bool efl_access_text_range_extents_get(const Eo *obj, Eina_Bool screen_coords, int start_offset, int end_offset, Eina_Rect *rect);


selection_add protected [Overridden from Efl.Access.Text]

Add selection
Eina_Bool efl_access_text_selection_add(Eo *obj, int start_offset, int end_offset);


selection_remove protected [Overridden from Efl.Access.Text]

Remove selection
Eina_Bool efl_access_text_selection_remove(Eo *obj, int selection_number);


selections_count (get) protected [Overridden from Efl.Access.Text]

int efl_access_text_selections_count_get(const Eo *obj);


state_set (get) protected [Overridden from Efl.Access.Object]

Efl_Access_State_Set efl_access_object_state_set_get(const Eo *obj);


string (get) protected [Overridden from Efl.Access.Text]

char *efl_access_text_string_get(const Eo *obj, Efl_Access_Text_Granularity granularity, int *start_offset, int *end_offset);


text_attributes (get) protected [Overridden from Efl.Access.Text]

Eina_List *efl_access_text_attributes_get(const Eo *obj, int *start_offset, int *end_offset);


text_content (set) protected [Overridden from Efl.Access.Editable.Text]

Eina_Bool efl_access_editable_text_content_set(Eo *obj, const char *string);


theme_apply protected [Overridden from Efl.Ui.Widget]

Virtual function called when the widget needs to re-apply its theme.
Eina_Error efl_ui_widget_theme_apply(Eo *obj);


Inherited

Efl.Access.Component
protected accessible_at_point_get Gets top component object occupying space at given coordinates.
protected contains Contains accessible widget
protected extents (get, set) Geometry of accessible widget.
protected screen_position (get, set) Position of accessible widget.
protected z_order (get)
Efl.Access.Object
static access_root (get)
access_type (get, set) Type of accessibility object
attribute_append Add key-value pair identifying object extra attributes
attribute_del delete key-value pair identifying object extra attributes when key is given
attributes_clear Removes all attributes in accessible object.
description (get, set) Contextual information about object.
relationship_append Defines the relationship between two accessible objects.
relationship_remove Removes the relationship between two accessible objects.
relationships_clear Removes all relationships in accessible object.
role (get, set) The role of the object in accessibility domain.
translation_domain (get, set) The translation domain of "name" and "description" properties.
static protected event_emit Emit event
static protected event_handler_add Register accessibility event listener
static protected event_handler_del Deregister accessibility event listener
protected index_in_parent (get)
protected localized_role_name (get)
protected reading_info_type (get, set) Reading information of an accessible object.
protected relations_get Gets an all relations between accessible object and other accessible objects.
protected role_name (get)
Efl.Canvas.Group
group_change Marks the object as dirty.
group_member_is Finds out if a given object is a member of this group.
group_members_iterate Returns an iterator over the children of this object, which are canvas objects.
group_need_recalculate (get, set) Indicates that the group's layout needs to be recalculated.
paragraph_direction (get, set) This handles text paragraph direction of the given object. Even if the given object is not textblock or text, its smart child objects can inherit the paragraph direction from the given object. The default paragraph direction is inherit.
protected group_clipper (get)
Efl.Canvas.Object
above (get)
anti_alias (get, set) Whether or not the given Evas object is to be drawn anti-aliased.
below (get)
clipped_objects (get)
clipped_objects_count Returns the number of objects clipped by obj
coords_inside (get)
event_freeze Freeze events of this object.
event_thaw Thaw events of object.
geometry (get, set) Rectangular geometry that combines both position and size.
gesture_manager_get Returns current canvas's gesture manager
has_fixed_size (get, set) A hint for an object that its size will not change.
hint_align (get, set) Hints for an object's alignment.
hint_aspect (get, set) Defines the aspect ratio to respect when scaling this object.
hint_fill (get, set) Hints for an object's fill property that used to specify "justify" or "fill" by some users. Efl.Gfx.Hint.hint_fill specify whether to fill the space inside the boundaries of a container/manager.
hint_margin (get, set) Hints for an object's margin or padding space.
hint_size_combined_max (get)
hint_size_combined_min (get)
hint_size_max (get, set) Hints on the object's maximum size.
hint_size_min (get, set) Hints on the object's minimum size.
protected set hint_size_restricted_max (get, set) Internal hints for an object's maximum size.
protected set hint_size_restricted_min (get, set) Internal hints for an object's minimum size.
hint_weight (get, set) Hints for an object's weight.
key_focus (get, set) Indicates that this object is the keyboard event receiver on its canvas.
key_grab Requests keyname key events be directed to obj.
key_ungrab Removes the grab on keyname key events by obj.
layer (get, set) The layer of its canvas that the given object will be part of.
loop (get)
lower_to_bottom Lower obj to the bottom of its layer.
pass_events (get, set) Whether an Evas object is to pass (ignore) events.
pointer_inside (get)
pointer_mode (get, set) Low-level pointer behaviour.
pointer_mode_by_device (get, set) Low-level pointer behaviour by device. See Efl.Canvas.Object.pointer_mode.get and Efl.Canvas.Object.pointer_mode.set for more explanation.
precise_is_inside (get, set) Whether to use precise (usually expensive) point collision detection for a given Evas object.
propagate_events (get, set) Whether events on a smart object's member should be propagated up to its parent.
raise_to_top Raise obj to the top of its layer.
render_op (get, set) Render mode to be used for compositing the Evas object.
repeat_events (get, set) Whether an Evas object is to repeat events to objects below it.
seat_event_filter (get, set) Whether input events from a given seat are enabled. If the filter list is empty (no seat is disabled) this object will report mouse, keyboard and focus events from any seat, otherwise those events will only be reported if the event comes from a seat that is not in the list.
seat_focus (get)
seat_focus_add Add a seat to the focus list.
seat_focus_check Check if this object is focused by a given seat
seat_focus_del Remove a seat from the focus list.
stack_above Stack obj immediately above
stack_below Stack obj immediately below
protected render_parent (get)
Efl.File
key (get, set) The key which corresponds to the target data within a file.
loaded (get)
mmap (get, set) The mmaped file from where an object will fetch the real data (it must be an Eina.File).
Efl.Gfx.Color
color_code (get, set) Hexadecimal color code of given Evas object (#RRGGBBAA).
Efl.Gfx.Mapping
lighting_3d Apply a lighting effect on the object.
lighting_3d_absolute Apply a lighting effect to the object.
mapping_alpha (get, set) Alpha flag for map rendering.
mapping_clockwise (get)
mapping_color (get, set) Color of a vertex in the map.
mapping_coord_absolute (get, set) A point's absolute coordinate on the canvas.
mapping_has Read-only property indicating whether an object is mapped.
mapping_point_count (get, set) Number of points of a map.
mapping_reset Resets the map transformation to its default state.
mapping_smooth (get, set) Smoothing state for map rendering.
mapping_uv (get, set) Map point's U and V texture source point.
perspective_3d Apply a perspective transform to the map
perspective_3d_absolute Apply a perspective transform to the map
rotate Apply a rotation to the object.
rotate_3d Rotate the object around 3 axes in 3D.
rotate_3d_absolute Rotate the object around 3 axes in 3D, using absolute coordinates.
rotate_absolute Apply a rotation to the object, using absolute coordinates.
rotate_quat Rotate the object in 3D using a unit quaternion.
rotate_quat_absolute Rotate the object in 3D using a unit quaternion, using absolute coordinates.
translate Apply a translation to the object using map.
zoom Apply a zoom to the object.
zoom_absolute Apply a zoom to the object, using absolute coordinates.
Efl.Input.Clickable
interaction (get)
protected button_state_reset This aborts the internal state after a press call.
protected longpress_abort This aborts ongoing longpress event.
protected press Change internal states that a button got pressed.
protected unpress Change internal states that a button got unpressed.
Efl.Loop_Consumer
future_rejected Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get.
future_resolved Creates a new future that is already resolved to a value.
parent (get, set) The parent of an object.
promise_new Create a new promise with the scheduler coming from the loop provided by this object.
Efl.Object
allow_parent_unref (get, set) Allow an object to be deleted by unref even if it has a parent.
children_iterator_new Get an iterator on all children.
comment (get, set) A human readable comment for the object.
composite_attach Make an object a composite object of another.
composite_detach Detach a composite object from another object.
composite_part_is Check if an object is part of a composite object.
event_callback_forwarder_del Remove an event callback forwarder for a specified event and object.
event_callback_forwarder_priority_add Add an event callback forwarder that will make this object emit an event whenever another object (source) emits it. The event is said to be forwarded from source to this object.
event_callback_stop Stop the current callback call.
event_freeze_count (get)
static event_global_freeze Globally freeze events for ALL EFL OBJECTS.
static event_global_freeze_count (get)
static event_global_thaw Globally thaw events for ALL EFL OBJECTS.
finalized (get)
invalidated (get)
invalidating (get)
name (get, set) The name of the object.
name_find Find a child object with the given name and return it.
provider_register Will register a manager of a specific class to be answered by Efl.Object.provider_find.
provider_unregister Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find.
Efl.Text
text (get, set) The text string to be displayed by the given text object.
Efl.Text_Font
font (get, set) The font family, filename and size for a given text object.
font_bitmap_scalable (get, set) The bitmap fonts have fixed size glyphs for several available sizes. Basically, it is not scalable. But, it needs to be scalable for some use cases. (ex. colorful emoji fonts)
font_fallbacks (get, set) Comma-separated list of font fallbacks
font_lang (get, set) Specific language of the displayed font
font_slant (get, set) Type of slant of the displayed font
font_source (get, set) The font (source) file to be used on a given text object.
font_weight (get, set) Type of weight of the displayed font
font_width (get, set) Type of width of the displayed font
Efl.Text_Format
ellipsis (get, set) Ellipsis value (number from -1.0 to 1.0)
halign (get, set) Horizontal alignment of text
halign_auto_type (get, set) Horizontal alignment of text
linegap (get, set) Minimal line gap (top and bottom) for each line in the text
linerelgap (get, set) Relative line gap (top and bottom) for each line in the text
multiline (get, set) Multiline is enabled or not
password (get, set) Whether text is a password
replacement_char (get, set) The character used to replace characters that can't be displayed
tabstops (get, set) Tabstops value
valign (get, set) Vertical alignment of text
wrap (get, set) Wrap mode for use in the text
Efl.Text_Interactive
select_none Clears the selection.
selection_allowed (get, set) Whether or not selection is allowed on this object
selection_cursors (get)
Efl.Text_Markup
markup (get, set) Markup property
Efl.Text_Style
backing_color (get, set) Backing color
backing_type (get, set) Enable or disable backing type
effect_type (get, set) Type of effect used for the displayed text
gfx_filter (get, set) Program that applies a special filter
glow2_color (get, set) Second color of the glow effect
glow_color (get, set) Color of glow effect
normal_color (get, set) Color of text, excluding style
outline_color (get, set) Color of outline effect
shadow_color (get, set) Color of shadow effect
shadow_direction (get, set) Direction of shadow effect
strikethrough_color (get, set) Color of strikethrough_style
strikethrough_type (get, set) Type of strikethrough style
underline2_color (get, set) Color of underline2 style
underline_color (get, set) Color of normal underline style
underline_dashed_color (get, set) Color of dashed underline style
underline_dashed_gap (get, set) Gap of dashed underline style
underline_dashed_width (get, set) Width of dashed underline style
underline_height (get, set) Height of underline style
underline_type (get, set) Sets an underline style on the text
Efl.Ui.Dnd
drag_action_set Set the action for the drag
drag_cancel Cancel the on-going drag
drag_start Start a drag and drop process at the drag side. During dragging, there are three events emitted as belows: - EFL_UI_DND_EVENT_DRAG_POS - EFL_UI_DND_EVENT_DRAG_ACCEPT - EFL_UI_DND_EVENT_DRAG_DONE
drop_target_add Make the current object as drop target. There are four events emitted: - EFL_UI_DND_EVENT_DRAG_ENTER - EFL_UI_DND_EVENT_DRAG_LEAVE - EFL_UI_DND_EVENT_DRAG_POS - EFL_UI_DND_EVENT_DRAG_DROP.
drop_target_del Delete the dropable status from object
Efl.Ui.Focus.Object
setup_order Tells the object that its children will be queried soon by the focus manager. Overwrite this to have a chance to update the order of the children. Deleting items in this call will result in undefined behaviour and may cause your system to crash.
protected child_focus (get, set) Indicates if a child of this object has focus set to true.
protected setup_order_non_recursive This is called when Efl.Ui.Focus.Object.setup_order is called, but only on the first call, additional recursive calls to Efl.Ui.Focus.Object.setup_order will not call this function again.
Efl.Ui.Layout_Base
automatic_theme_rotation (get, set) This flag tells if this object will automatically mirror the rotation changes of the window to this object.
calc_auto_update_hints (get, set) Whether this object updates its size hints automatically.
calc_freeze Freezes the layout object.
calc_parts_extends Calculates the geometry of the region, relative to a given layout object's area, occupied by all parts in the object.
calc_size_min Calculates the minimum required size for a given layout object.
calc_thaw Thaws the layout object.
content_count Returns the number of contained sub-objects.
content_iterate Begin iterating over this object's contents.
factory_bind bind the factory with the given key string. when the data is ready or changed, factory create the object and bind the data to the key action and process promised work. Note: the input Efl.Ui.Factory need to be Efl.Ui.Property_Bind.property_bind at least once.
finger_size_multiplier (get, set) Set a multiplier for applying finger size to the layout.
group_data (get)
group_size_max (get)
group_size_min (get)
invalidate Implement this method to perform special actions when your object loses its parent, if you need to.
l10n_text (get, set) A unique string to be translated.
language (get, set) The (human) language for this object.
message_send Sends an (Edje) message to a given Edje object
part_exist (get)
property_bind bind property data with the given key string. when the data is ready or changed, bind the data to the key action and process promised work.
signal_process Processes an object's messages and signals queue.
theme (get, set) The theme of this widget, defines which edje group will be used.
theme_rotation_apply Apply a new rotation value to this object.
protected calc_force Forces a Size/Geometry calculation.
protected widget_sub_object_add Virtual function customizing sub objects being added.
protected widget_sub_object_del Virtual function customizing sub objects being removed.
Efl.Ui.Selection
has_owner Determine whether the selection data has owner
selection_clear Clear the selection data from the object
selection_get Get the data from the object that has selection
selection_set Set the selection data to the object
Efl.Ui.Widget
access_info (get, set) Accessibility information.
clipper (get, set) Clip one object to another.
color (get, set) This will set the color on every object in the sub-tree including those that are not Efl.Ui.Widget (like simple Efl.Canvas.Object objects that are added via Efl.Canvas.Group.group_member_add).
cursor (get, set) The cursor to be shown when mouse is over the object
cursor_style (get, set) A different style for the cursor.
cursor_theme_search_enabled (get, set) Whether the cursor may be looked in the theme or not.
debug_name_override Build a read-only name for this object used for debugging.
protected set focus (get, set) Whether the widget is currently focused or not.
focus_allow (get, set) The ability for a widget to be focused.
focus_geometry (get)
focus_manager (get)
focus_move_policy (get, set) The widget's focus move policy.
focus_move_policy_automatic (get, set) Control the widget's focus_move_policy mode setting.
focus_parent (get)
group_member_remove Removes a member object from a given smart object.
mirrored (get, set) Whether this object should be mirrored.
mirrored_automatic (get, set) Whether the property Efl.Ui.I18n.mirrored should be set automatically.
model (get, set) Model that is/will be
no_render (get, set) Disables all rendering on the canvas.
provider_find Searches upwards in the object tree for a provider which knows the given class/interface.
scale (get, set) The scaling factor of an object.
scroll_freeze_pop Pop scroller freeze
scroll_freeze_push Push scroller freeze
scroll_hold_pop Pop scroller hold
scroll_hold_push Push scroll hold
style (get, set) The widget style to use.
protected access_children (get)
protected attributes (get)
protected focus_grab Focuses accessible widget.
protected focus_highlight_geometry (get)
protected focus_state_apply Apply a new focus state on the widget.
protected on_access_update Hook function called when accessibility is changed on the widget.
protected resize_object (set)
protected translation_update This implements the calls to gettext() and text_set().
protected widget_input_event_handler Virtual function handling input events on the widget.
protected widget_parent (get, set) The internal parent of this widget.

Events

aborted

Called when entry is aborted
EFL_UI_TEXT_EVENT_ABORTED(void)


anchor,down

Called on anchor down
EFL_UI_TEXT_EVENT_ANCHOR_DOWN(Elm_Entry_Anchor_Info)


anchor,hover,opened

Called when hover opened
EFL_UI_TEXT_EVENT_ANCHOR_HOVER_OPENED(Elm_Entry_Anchor_Hover_Info)


anchor,in

Called on anchor in
EFL_UI_TEXT_EVENT_ANCHOR_IN(Elm_Entry_Anchor_Info)


anchor,out

Called on anchor out
EFL_UI_TEXT_EVENT_ANCHOR_OUT(Elm_Entry_Anchor_Info)


anchor,up

called on anchor up
EFL_UI_TEXT_EVENT_ANCHOR_UP(Elm_Entry_Anchor_Info)


changed

Called when entry changes
EFL_UI_TEXT_EVENT_CHANGED(void)


changed,user

The text object has changed due to user interaction
EFL_UI_TEXT_EVENT_CHANGED_USER(Efl_Ui_Text_Change_Info)


context,open

Called when context menu was opened
EFL_UI_TEXT_EVENT_CONTEXT_OPEN(void)


cursor,changed,manual

Called on manual cursor change
EFL_UI_TEXT_EVENT_CURSOR_CHANGED_MANUAL(void)


preedit,changed

Called when entry preedit changed
EFL_UI_TEXT_EVENT_PREEDIT_CHANGED(void)


press

Called when entry pressed
EFL_UI_TEXT_EVENT_PRESS(void)


redo,request

Called when redo is requested
EFL_UI_TEXT_EVENT_REDO_REQUEST(void)


undo,request

Called when undo is requested
EFL_UI_TEXT_EVENT_UNDO_REQUEST(void)


validate

Called when validating
EFL_UI_TEXT_EVENT_VALIDATE(Elm_Validate_Content)


Inherited

Efl.Access.Object
active,descendant,changed Called when active state of descendant has changed
added Called when item is added
bounds,changed Called when boundaries have changed
children,changed Called when children have changed
property,changed Called when property has changed
removed Called when item is removed
state,changed Called when state has changed
visible,data,changed Called when visibility has changed
Efl.Access.Text
access,text,caret,moved Caret moved
access,text,inserted Text was inserted
access,text,removed Text was removed
access,text,selection,changed Text selection has changed
Efl.Canvas.Group
member,added Called when a member is added to the group.
member,removed Called when a member is removed from the group.
Efl.Canvas.Object
animator,tick Animator tick synchronized with screen vsync if possible.
Efl.Container
content,added Sent after a new sub-object was added.
content,removed Sent after a sub-object was removed, before unref.
Efl.Gesture.Events
gesture,double_tap Emitted when a Double-tap gesture has been detected. A Double-tap gesture consists of two taps on the screen (or clicks of the mouse) in quick succession. If the second one is delayed for too long they will be detected as two independent Efl.Gesture.Events.gesture,tap events.
gesture,flick Emitted when a Flick gesture has been detected.
gesture,long_tap Emitted when a Long-tap gesture has been detected. A Long-tap gesture consists of a touch of the screen (or click of the mouse) followed by a release after some time. If the release happens too quickly a Efl.Gesture.Events.gesture,tap event will be emitted instead.
gesture,momentum Emitted when a Momentum gesture has been detected. A Momentum gesture consists of a quick displacement of the finger while touching the screen (or while holding down a mouse button).
gesture,tap Emitted when a Tap gesture has been detected. A Tap gesture consists of a touch of the screen (or click of the mouse) quickly followed by a release. If the release happens too late a Efl.Gesture.Events.gesture,long_tap event will be emitted instead.
gesture,triple_tap Emitted when a Triple-tap gesture has been detected. A Triple-tap gesture consists of three taps on the screen (or clicks of the mouse) in quick succession. If any of them is delayed for too long they will be detected as independent Efl.Gesture.Events.gesture,tap or Efl.Gesture.Events.gesture,double_tap events.
gesture,zoom Emitted when a Zoom gesture has been detected. A Zoom gesture consists of two fingers touching the screen and separating ("zoom in") or getting closer ("zoom out" or "pinch"). This gesture cannot be performed with a mouse as it requires more than one pointer.
Efl.Gfx.Entity
position,changed Object was moved, its position during the event is the new one.
size,changed Object was resized, its size during the event is the new one.
visibility,changed Object's visibility state changed, the event value is the new state.
Efl.Gfx.Hint
hints,changed Object hints changed.
Efl.Gfx.Stack
stacking,changed Object stacking was changed.
Efl.Input.Clickable
clicked Called when object is in sequence pressed and unpressed by the primary button
clicked,any Called when object is in sequence pressed and unpressed by any button. The button that triggered the event can be found in the event information.
longpressed Called when the object receives a long press, event_info is the button that got pressed
pressed Called when the object is pressed, event_info is the button that got pressed
unpressed Called when the object is no longer pressed, event_info is the button that got pressed
Efl.Input.Interface
finger,down Finger pressed (finger id is known).
finger,move Finger moved (current and previous positions are known).
finger,up Finger released (finger id is known).
focus,in A focus in event.
focus,out A focus out event.
hold All input events are on hold or resumed.
key,down Keyboard key press.
key,up Keyboard key release.
pointer,axis Pen or other axis event update.
pointer,cancel Main pointer button press was cancelled (button id is known). This can happen in rare cases when the window manager passes the focus to a more urgent window, for instance. You probably don't need to listen to this event, as it will be accompanied by an up event.
pointer,down Main pointer button pressed (button id is known).
pointer,in Pointer entered a window or a widget.
pointer,move Main pointer move (current and previous positions are known).
pointer,out Pointer left a window or a widget.
pointer,up Main pointer button released (button id is known).
pointer,wheel Mouse wheel event.
Efl.Layout.Calc
circular,dependency A circular dependency between parts of the object was found.
recalc The layout was recalculated.
Efl.Object
del Object is being deleted. See Efl.Object.destructor.
destruct Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object.
invalidate Object is being invalidated and losing its parent. See Efl.Object.invalidate.
noref Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage.
ownership,shared Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two.
ownership,unique Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one.
Efl.Text_Interactive
text,selection,changed The selection on the object has changed. Query using Efl.Text_Interactive.selection_cursors
Efl.Ui.Dnd
drag,accept accept drag data
drag,done drag is done (mouse up)
drag,drop called when the drag object dropped on this object
drag,enter called when the drag object enters this object
drag,leave called when the drag object leaves this object
drag,pos called when the drag object changes drag position
Efl.Ui.Focus.Object
child_focus,changed Emitted if child_focus has changed.
focus,changed Emitted if the focus state has changed.
focus_geometry,changed Emitted if focus geometry of this object has changed.
focus_manager,changed Emitted when a new manager is the parent for this object.
focus_parent,changed Emitted when a new logical parent should be used.
Efl.Ui.Layout_Base
theme,changed Called when theme changed
Efl.Ui.Property_Bind
properties,changed Event dispatched when a property on the object has changed due to a user interaction on the object that a model could be interested in.
property,bound Event dispatched when a property on the object is bound to a model. This is useful to avoid generating too many events.
Efl.Ui.Selection
wm_selection,changed Called when display server's selection has changed
Efl.Ui.Text_Selectable
selection,changed Called when selection is changed
selection,cleared Called when selection is cleared
selection,copy Called when selection is copied
selection,cut Called when selection is cut
selection,paste Called when selection is pasted
selection,start Called at selection start
Efl.Ui.View
model,changed Event dispatched when a new model is set.
Efl.Ui.Widget
access,changed Called when accessibility changed
language,changed Called when widget language changed