~~Title: Efl.Canvas.Object: animator,tick~~ ===== Description ===== %%Animator tick synchronized with screen vsync if possible.%% //Since 1.22// {{page>:develop:api-include:efl:canvas:object:event:animator_tick:description&nouser&nolink&nodate}} ===== Signature ===== animator,tick: Efl.Event_Animator_Tick; ===== C information ===== EFL_CANVAS_OBJECT_EVENT_ANIMATOR_TICK(Efl_Event_Animator_Tick) ===== C usage ===== static void on_efl_canvas_object_event_animator_tick(void *data, const Efl_Event *event) { Efl_Event_Animator_Tick info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_CANVAS_OBJECT_EVENT_ANIMATOR_TICK, on_efl_canvas_object_event_animator_tick, d); }