~~Title: Efl.Canvas.Object: animator,tick~~
===== Description =====
%%Animator tick synchronized with screen vsync if possible.%%
//Since 1.22//
{{page>:develop:api-include:efl:canvas:object:event:animator_tick:description&nouser&nolink&nodate}}
===== Signature =====
animator,tick: Efl.Event_Animator_Tick;
===== C information =====
EFL_CANVAS_OBJECT_EVENT_ANIMATOR_TICK(Efl_Event_Animator_Tick)
===== C usage =====
static void
on_efl_canvas_object_event_animator_tick(void *data, const Efl_Event *event)
{
Efl_Event_Animator_Tick info = event->info;
Eo *obj = event->object;
Data *d = data;
/* event hander code */
}
static void
setup_event_handler(Eo *obj, Data *d)
{
efl_event_callback_add(obj, EFL_CANVAS_OBJECT_EVENT_ANIMATOR_TICK, on_efl_canvas_object_event_animator_tick, d);
}