~~Title: Efl.Canvas.Scene: render,pre~~
===== Description =====
%%Called when pre render happens%%
//Since 1.22//
{{page>:develop:api-include:efl:canvas:scene:event:render_pre:description&nouser&nolink&nodate}}
===== Signature =====
render,pre;
===== C information =====
EFL_CANVAS_SCENE_EVENT_RENDER_PRE(void)
===== C usage =====
static void
on_efl_canvas_scene_event_render_pre(void *data, const Efl_Event *event)
{
void info = event->info;
Eo *obj = event->object;
Data *d = data;
/* event hander code */
}
static void
setup_event_handler(Eo *obj, Data *d)
{
efl_event_callback_add(obj, EFL_CANVAS_SCENE_EVENT_RENDER_PRE, on_efl_canvas_scene_event_render_pre, d);
}