~~Title: Efl.Canvas.Scene: render,pre~~ ===== Description ===== %%Called when pre render happens%% //Since 1.22// {{page>:develop:api-include:efl:canvas:scene:event:render_pre:description&nouser&nolink&nodate}} ===== Signature ===== render,pre; ===== C information ===== EFL_CANVAS_SCENE_EVENT_RENDER_PRE(void) ===== C usage ===== static void on_efl_canvas_scene_event_render_pre(void *data, const Efl_Event *event) { void info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_CANVAS_SCENE_EVENT_RENDER_PRE, on_efl_canvas_scene_event_render_pre, d); }