~~Title: Efl.Gfx.Hint.hint_align~~ ====== Efl.Gfx.Hint.hint_align ====== ===== Description ===== %%Hints for an object's alignment.%% %%These are hints on how to align an object inside the boundaries of a container/manager. Accepted values are in the 0.0 to 1.0 range.%% %%For the horizontal component, 0.0 means the start of the axis in the direction that the current language reads, 1.0 means the end of the axis.%% %%For the vertical component, 0.0 to the top, 1.0 means to the bottom.%% %%This is not a size enforcement in any way, it's just a hint that should be used whenever appropriate.%% %%Default alignment hint values are 0.5, for both axes.%% //Since 1.22// {{page>:develop:api-include:efl:gfx:hint:property:hint_align:description&nouser&nolink&nodate}} ===== Values ===== * **x** - %%Double, ranging from 0.0 to 1.0, where 0.0 is at the start of the horizontal axis and 1.0 is at the end.%% * **y** - %%Double, ranging from 0.0 to 1.0, where 0.0 is at the start of the vertical axis and 1.0 is at the end.%% ===== Signature ===== @property hint_align @pure_virtual { get {} set {} values { x: double; y: double; } } ===== C signature ===== void efl_gfx_hint_align_get(const Eo *obj, double *x, double *y); void efl_gfx_hint_align_set(Eo *obj, double x, double y); ===== Implemented by ===== * [[:develop:api:efl:gfx:hint:property:hint_align|Efl.Gfx.Hint.hint_align]] * [[:develop:api:efl:canvas:object:property:hint_align|Efl.Canvas.Object.hint_align]]