~~Title: Efl.Gfx.Hint.hint_size_min~~ ====== Efl.Gfx.Hint.hint_size_min ====== ===== Description ===== %%Hints on the object's minimum size.%% %%This is not a size enforcement in any way, it's just a hint that should be used whenever appropriate. The object container is in charge of fetching this property and placing the object accordingly.%% %%Value 0 will be treated as unset hint components, when queried by managers.%% %%This property is meant to be set by applications and not by EFL itself. Use this to request a specific size (treated as minimum size).%% %%It is an error for the %%[[:develop:api:efl:gfx:hint:property:hint_size_max|Efl.Gfx.Hint.hint_size_max]]%% to be smaller in either axis than %%[[:develop:api:efl:gfx:hint:property:hint_size_min|Efl.Gfx.Hint.hint_size_min]]%%. In this scenario, the max size hint will be prioritized over the user min size hint.%% //Since 1.22// {{page>:develop:api-include:efl:gfx:hint:property:hint_size_min:description&nouser&nolink&nodate}} ===== Values ===== * **sz** - %%Minimum size (hint) in pixels.%% ===== Signature ===== @property hint_size_min @pure_virtual { get {} set {} values { sz: Eina.Size2D; } } ===== C signature ===== Eina_Size2D efl_gfx_hint_size_min_get(const Eo *obj); void efl_gfx_hint_size_min_set(Eo *obj, Eina_Size2D sz); ===== Implemented by ===== * [[:develop:api:efl:gfx:hint:property:hint_size_min|Efl.Gfx.Hint.hint_size_min]] * [[:develop:api:efl:canvas:object:property:hint_size_min|Efl.Canvas.Object.hint_size_min]]