~~Title: Efl.Gfx.Image_Load_Controller.load_size~~ ====== Efl.Gfx.Image_Load_Controller.load_size ====== ===== Description ===== %%The load size of an image.%% %%The image will be loaded into memory as if it was the specified size instead of its original size. This can save a lot of memory and is important for scalable types like SVG.%% %%EFL will try to load an image of the requested size but does not guarantee an exact match between the request and the loaded image dimensions.%% %%By default, the load size is not specified, so it is %%''0x0''%%.%% //Since 1.23// {{page>:develop:api-include:efl:gfx:image_load_controller:property:load_size:description&nouser&nolink&nodate}} ===== Values ===== * **size** - %%The image load size.%% ===== Signature ===== @property load_size @pure_virtual { get {} set {} values { size: Eina.Size2D; } } ===== C signature ===== Eina_Size2D efl_gfx_image_load_controller_load_size_get(const Eo *obj); void efl_gfx_image_load_controller_load_size_set(Eo *obj, Eina_Size2D size); ===== Implemented by ===== * [[:develop:api:efl:gfx:image_load_controller:property:load_size|Efl.Gfx.Image_Load_Controller.load_size]] * [[:develop:api:efl:canvas:video:property:load_size|Efl.Canvas.Video.load_size]] * [[:develop:api:efl:canvas:image:property:load_size|Efl.Canvas.Image.load_size]] * [[:develop:api:efl:ui:image:property:load_size|Efl.Ui.Image.load_size]]