~~Title: Efl.Ui.Factory: item,releasing~~ ===== Description ===== %%Event emitted when an item is being released by the %%[[:develop:api:efl:ui:factory|Efl.Ui.Factory]]%%. It must be assumed that after this call, the object can be recycles to another %%[[:develop:api:efl:ui:view|Efl.Ui.View]]%% and there can be more than one call for the same item.%% //Since 1.23// {{page>:develop:api-include:efl:ui:factory:event:item_releasing:description&nouser&nolink&nodate}} ===== Signature ===== item,releasing: Efl.Gfx.Entity; ===== C information ===== EFL_UI_FACTORY_EVENT_ITEM_RELEASING(Efl_Gfx_Entity *) ===== C usage ===== static void on_efl_ui_factory_event_item_releasing(void *data, const Efl_Event *event) { Efl_Gfx_Entity *info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_UI_FACTORY_EVENT_ITEM_RELEASING, on_efl_ui_factory_event_item_releasing, d); }