~~Title: Efl.Ui.Image.load_async_start~~ ====== Efl.Ui.Image.load_async_start ====== ===== Description ===== %%Begin preloading an image object's image data in the background.%% %%Once the background task is complete the event @[.load,done] will be emitted if loading succeeded, @[.load,error] otherwise.%% //Since 1.23// {{page>:develop:api-include:efl:ui:image:method:load_async_start:description&nouser&nolink&nodate}} //Overridden from [[:develop:api:efl:gfx:image_load_controller:method:load_async_start|Efl.Gfx.Image_Load_Controller.load_async_start]].//===== Signature ===== load_async_start @pure_virtual {} ===== C signature ===== void efl_gfx_image_load_controller_load_async_start(Eo *obj); ===== Implemented by ===== * [[:develop:api:efl:gfx:image_load_controller:method:load_async_start|Efl.Gfx.Image_Load_Controller.load_async_start]] * [[:develop:api:efl:canvas:image:method:load_async_start|Efl.Canvas.Image.load_async_start]] * [[:develop:api:efl:ui:image:method:load_async_start|Efl.Ui.Image.load_async_start]]