~~Title: Efl.Ui.Image.load_async_start~~
====== Efl.Ui.Image.load_async_start ======
===== Description =====
%%Begin preloading an image object's image data in the background.%%
%%Once the background task is complete the event @[.load,done] will be emitted if loading succeeded, @[.load,error] otherwise.%%
//Since 1.23//
{{page>:develop:api-include:efl:ui:image:method:load_async_start:description&nouser&nolink&nodate}}
//Overridden from [[:develop:api:efl:gfx:image_load_controller:method:load_async_start|Efl.Gfx.Image_Load_Controller.load_async_start]].//===== Signature =====
load_async_start @pure_virtual {}
===== C signature =====
void efl_gfx_image_load_controller_load_async_start(Eo *obj);
===== Implemented by =====
* [[:develop:api:efl:gfx:image_load_controller:method:load_async_start|Efl.Gfx.Image_Load_Controller.load_async_start]]
* [[:develop:api:efl:canvas:image:method:load_async_start|Efl.Canvas.Image.load_async_start]]
* [[:develop:api:efl:ui:image:method:load_async_start|Efl.Ui.Image.load_async_start]]