~~Title: Efl.Ui.Widget.cursor~~ ====== Efl.Ui.Widget.cursor ====== ===== Description ===== %%The cursor to be shown when mouse is over the object%% %%This is the cursor that will be displayed when mouse is over the object. The object can have only one cursor set to it so if %%[[:develop:api:efl:ui:widget:property:cursor|Efl.Ui.Widget.cursor.set]]%% is called twice for an object, the previous set will be unset.%% %%If using X cursors, a definition of all the valid cursor names is listed on Elementary_Cursors.h. If an invalid name is set the default cursor will be used.%% %%If %%''cursor''%% is set to %%''null''%% it will be reset to the default one.%% //Since 1.22// {{page>:develop:api-include:efl:ui:widget:property:cursor:description&nouser&nolink&nodate}} ===== Values ===== * **cursor** - %%The cursor name, defined either by the display system or the theme.%% ===== Signature ===== @property cursor @beta { get {} set { return: bool; } values { cursor: string; } } ===== C signature ===== const char *efl_ui_widget_cursor_get(const Eo *obj); Eina_Bool efl_ui_widget_cursor_set(Eo *obj, const char *cursor); ===== Implemented by ===== * [[:develop:api:efl:ui:widget:property:cursor|Efl.Ui.Widget.cursor]]