~~Title: Efl.Ui.Widget.cursor~~
====== Efl.Ui.Widget.cursor ======
===== Description =====
%%The cursor to be shown when mouse is over the object%%
%%This is the cursor that will be displayed when mouse is over the object. The object can have only one cursor set to it so if %%[[:develop:api:efl:ui:widget:property:cursor|Efl.Ui.Widget.cursor.set]]%% is called twice for an object, the previous set will be unset.%%
%%If using X cursors, a definition of all the valid cursor names is listed on Elementary_Cursors.h. If an invalid name is set the default cursor will be used.%%
%%If %%''cursor''%% is set to %%''null''%% it will be reset to the default one.%%
//Since 1.22//
{{page>:develop:api-include:efl:ui:widget:property:cursor:description&nouser&nolink&nodate}}
===== Values =====
* **cursor** - %%The cursor name, defined either by the display system or the theme.%%
===== Signature =====
@property cursor @beta {
get {}
set {
return: bool;
}
values {
cursor: string;
}
}
===== C signature =====
const char *efl_ui_widget_cursor_get(const Eo *obj);
Eina_Bool efl_ui_widget_cursor_set(Eo *obj, const char *cursor);
===== Implemented by =====
* [[:develop:api:efl:ui:widget:property:cursor|Efl.Ui.Widget.cursor]]