~~Title: Efl.Ui.Win.seat~~
====== Efl.Ui.Win.seat ======
===== Keys =====
* **id** - %%The id of the seat to find.%%
===== Values =====
* **seat** - %%The seat or %%''null''%% if not found.%%
===== Description =====
%%Get a seat by id.%%
//Since 1.22//
\\ {{page>:develop:api-include:efl:ui:win:property:seat:description&nouser&nolink&nodate}}
//Overridden from [[:develop:api:efl:canvas:scene:property:seat|Efl.Canvas.Scene.seat]] **(get)**.//===== Signature =====
@property seat @beta @pure_virtual {
get {
keys {
id: int;
}
}
values {
seat: Efl.Input.Device;
}
}
===== C signature =====
Efl_Input_Device *efl_canvas_scene_seat_get(const Eo *obj, int id);
===== Implemented by =====
* [[:develop:api:efl:canvas:scene:property:seat|Efl.Canvas.Scene.seat]]
* [[:develop:api:efl:ui:win:property:seat|Efl.Ui.Win.seat]]