~~Title: Efl.Ui.Win.seat~~ ====== Efl.Ui.Win.seat ====== ===== Keys ===== * **id** - %%The id of the seat to find.%% ===== Values ===== * **seat** - %%The seat or %%''null''%% if not found.%% ===== Description ===== %%Get a seat by id.%% //Since 1.22// \\ {{page>:develop:api-include:efl:ui:win:property:seat:description&nouser&nolink&nodate}} //Overridden from [[:develop:api:efl:canvas:scene:property:seat|Efl.Canvas.Scene.seat]] **(get)**.//===== Signature ===== @property seat @beta @pure_virtual { get { keys { id: int; } } values { seat: Efl.Input.Device; } } ===== C signature ===== Efl_Input_Device *efl_canvas_scene_seat_get(const Eo *obj, int id); ===== Implemented by ===== * [[:develop:api:efl:canvas:scene:property:seat|Efl.Canvas.Scene.seat]] * [[:develop:api:efl:ui:win:property:seat|Efl.Ui.Win.seat]]