~~Title: Genlist Modifications~~ ==== Genlist Modifications ==== == Choosing Another Item Style to Add or Remove Parts == As mentioned above, the number of parts to fill depends on the item style that is chosen when adding a new item. This is simply a matter of setting the right value when filling the ''Elm_Genlist_Item_Class'' struct: itc->item_style = "default"; The Genlist Widget lists all available item styles: * default * default_style - The text part is a textblock * double_label * icon_top_text_bottom * group_index * one_icon - Only 1 icon at left * end_icon - Only 1 icon at end/right * no_icon - No icon at end/right * full - Only 1 icon, elm.swallow.content, which consumes whole area of genlist item Further customization is achieved by modifying the theme as explained in the [[/develop/legacy/program_guide/edje_pg|Edje guide]]. In case the customization is only visual, it is good practice to keep the same item style names for new themes. This makes it possible to change theme and keep the code the same while also retaining the same overall item placement. ==== Using Item Modes ==== So far the genlist examples have all featured bare lists while the genlist widget is able to display trees or even a "group" mode where scrolling keeps the item at the top of the widget until another group comes and replaces it. ==Group Mode== The group mode makes it possible to keep an element visible as long as one of its children is visible. This is most useful for "title" items. Mark some elements as ''ELM_GENLIST_ITEM_GROUP'' and use the returned ''Elm_Object_Item'' to establish the parent-children relationship when adding the children items. Since there are two kind of items, create two item classes. Give them different styles and callback functions. The callback functions are visible in the example, they have no functionalities: Elm_Genlist_Item_Class *_itc_child = elm_genlist_item_class_new(); _itc->item_style = "default_style"; _itc->func.text_get = _genlist_text_get_size; _itc->func.content_get = _genlist_content_get_bg; _itc->func.state_get = NULL; _itc->func.del = NULL; Elm_Genlist_Item_Class *_itc_parent = elm_genlist_item_class_new(); _itc2->item_style = "default_style"; _itc2->func.text_get = _genlist_text_get_nosize; _itc2->func.content_get = _genlist_content_get_icon; _itc2->func.state_get = NULL; _itc2->func.del = NULL; Then add a group header and follow it with 10 children. This is repeated 10 times. The parent has type ''ELM_GENLIST_ITEM_GROUP'' while the children have type ''ELM_GENLIST_ITEM_NONE''. The other important point is that the value returned by ''elm_genlist_item_append()'' is stored in it and then sent to the ''elm_genlist_item_append()'' call that adds the children. This creates the parent-children relationship. for (i = 0; i < 1000; i++) { it = elm_genlist_item_append(list, _itc_parent, (void *)(uintptr_t) (10 * i), NULL, ELM_GENLIST_ITEM_GROUP, NULL, NULL ); for (j = 0; j < 10; j++) { elm_genlist_item_append(list, _itc_child, (void *)(uintptr_t) (10 * i + j), it, //parent item ELM_GENLIST_ITEM_NONE, NULL, NULL ); } } ==Tree Mode== Like group mode, tree mode uses the parenting relationship with other items. Unlike group mode, the child elements are created on-demand when their parent is expanded and deleted when it is contracted. This is done by using smart callbacks: ''expand,request'', ''expanded'', ''contract,request'', and ''contracted''. Like any smart callback, they are registered through ''evas_object_smat_callback_add'' on the genlist object: evas_object_smart_callback_add(list, "expand,request", _tree_item_expand_request, _itc_parent); evas_object_smart_callback_add(list, "expanded", _tree_item_expanded, _itc_child); evas_object_smart_callback_add(list, "contract,request", _tree_item_contract_request, _itc_child); evas_object_smart_callback_add(list, "contracted", _tree_item_contracted, NULL); The callbacks ''expand,request'' and ''contract,request'' do only one thing: decide whether the element is expanded or contracted. This is done by using ''elm_genlist_item_expanded_set()'' function; if it changes the expansion status of the item, the next callback is called (either ''expanded'' or ''contracted'' , depending on whether it was an ''expand,request'' or ''contract,request'' event). A minimal implementation of these callbacks is therefore: static void _tree_item_expand_request(void *data, Evas_Object *o, void *event_info) { Elm_Object_Item *it = (Elm_Object_Item*) event_info; elm_genlist_item_item_class_update(it, data); elm_genlist_item_expanded_set(it, EINA_TRUE); } The example above has an extra line: the call to ''elm_genlist_item_item_class_update()''. It changes the item style and is explained in the [[/develop/legacy/tutorial/genlist/modifications#Using_Other_APIs|Changing the item class of an item after its creation section]].^ static void _tree_item_contract_request(void *data, Evas_Object *o, void *event_info) { Elm_Object_Item *it = (Elm_Object_Item*) event_info; elm_genlist_item_item_class_update(it, data); elm_genlist_item_expanded_set(it, EINA_FALSE); } As said above, once the genlist item status is set to ''expanded'', the expanded event is triggered and it is the duty of a callback for that event to populate the list with the item's children. This relies on the ''parent'' parameter of functions like ''elm_genlist_item_append()'', like for the group mode. The function below is a callback implementation for the ''expanded'' event. It adds items that are built similarly to previous items, the only change is the parent parameter which is not NULL. Conveniently, the parent''Elm_Object_Item'' and ''Elm_Genlist_Item_Class'' pointers that are passed to the ''elm_genlist_item_append()'' function are given in the ''event_info'' and ''data'' callback and need to be cast. static void _tree_item_expanded(void *data, Evas_Object *o, void *event_info) { Elm_Object_Item *it_parent = (Elm_Object_Item*) event_info; int i_parent = (int)(uintptr_t)elm_object_item_data_get(it_parent); Elm_Object_Item *list = o; Elm_Genlist_Item_Class *itc = data; int i; for (i = 0; i < 10; i++) { elm_genlist_item_append(list, itc, (void *)(uintptr_t) (i + i_parent), it_parent, ELM_GENLIST_ITEM_NONE, NULL, NULL ); } } The following code has the callback function for the ''contracted'' event. It imply calls ''elm_genlist_item_subitems_clear()'' to clear all children (including their own children if they have any) of the given item. Again, the item that is being contracted is available through the ''event_info'' parameter to the callback. static void _tree_item_contracted(void *data, Evas_Object *o, void *event_info) { Elm_Object_Item *it_parent = (Elm_Object_Item*) event_info; elm_genlist_item_subitems_clear(it_parent); } ==Mixing Group and Tree Modes== A common UI design is to mix group and tree modes. It allows for a tree behavior while also keeping the group header item. The EFLs do not do any magic here and the way to get such a behavior is to create an item of type group, an item of type tree which parent is the group item. Then add the callbacks to populate the children of the tree item in the regular way. === Using Other APIs === ==Homogeneous Item Size== Because of the scroller, the actual height and/or width of the genlist must be computed. This means summing the sizes of all the items, the sizes must be computed. This obviously has a cost and slows down adding items to the genlist. The ''elm_genlist_homogeneous_set()'' function alleviates this issue by assuming all the items are the same size as the first one of the list. It speeds up large insertions. However, it may lead to serious graphical issues if the items are not actually the same size. Use with care. ==Changing the Item Class of an Item After Its Creation== Changing the item class of a widget is an easy way to change the appearance upon selection or others actions of the user. This is done by calling ''elm_genlist_item_class_update()'' : static void _tree_item_expand_request(void *data, Evas_Object *o, void *event_info) { Elm_Object_Item *it = (Elm_Object_Item*) event_info; elm_genlist_item_item_class_update(it, data); elm_genlist_item_expanded_set(it, EINA_TRUE); } ==The whole code== {{/code_c/tutorial/genlist/modifications_genlist.c}}