Table of Contents

Efl.Ui.Image.load_async_cancel

Description

Cancel preloading an image object's image data in the background.

The object should be left in a state where it has no image data. If cancel is called too late, the image will be kept in memory.

Since 1.23

Overridden from Efl.Gfx.Image_Load_Controller.load_async_cancel.

Signature

load_async_cancel @pure_virtual {}

C signature

void efl_gfx_image_load_controller_load_async_cancel(Eo *obj);

Implemented by