Table of Contents

Efl.Ui.Win.pointer_position

Keys

Values


Overridden from Efl.Canvas.Scene.pointer_position (get).

Signature

@property pointer_position @beta @pure_virtual {
    get {
        keys {
            seat: Efl.Input.Device;
        }
        return: bool;
    }
    values {
        pos: Eina.Position2D;
    }
}

C signature

Eina_Bool efl_canvas_scene_pointer_position_get(const Eo *obj, Efl_Input_Device *seat, Eina_Position2D *pos);

Implemented by