Efl.Canvas.Scene.device

Keys

  • name - The name of the seat to find.

Values

  • seat - The device or seat, null if not found.

Description

Get a device by name.

Since 1.22


Signature

@property device @beta @pure_virtual {
    get {
        keys {
            name: string;
        }
    }
    values {
        seat: Efl.Input.Device;
    }
}

C signature

Efl_Input_Device *efl_canvas_scene_device_get(const Eo *obj, const char *name);

Implemented by