Description

Resets the map transformation to its default state.

This will reset all transformations to identity, meaning the points' colors, positions and UV coordinates will be reset to their default values. Efl.Gfx.Map.map_has will then return false. This function will not modify the values of Efl.Gfx.Map.map_smooth or Efl.Gfx.Map.map_alpha.

Since 1.20

Signature

map_reset {}

C signature

void efl_gfx_map_reset(Eo *obj);

Implemented by

  • Efl.Gfx.Map.map_reset