Description

Smoothing state for map rendering.

This sets smoothing for map rendering. If the object is a type that has its own smoothing settings, then both the smooth settings for this object and the map must be turned off. By default smooth maps are enabled.

Since 1.20

Values

  • smooth - true by default.

Signature

@property map_smooth {
    get {
        values {
            smooth: bool;
        }
    }
    set {
        values {
            smooth: bool;
        }
    }
}

C signature

Eina_Bool efl_gfx_map_smooth_get(const Eo *obj);
void efl_gfx_map_smooth_set(Eo *obj, Eina_Bool smooth);

Implemented by

  • Efl.Gfx.Map.map_smooth