Efl.Model.Composite.Selection (class)


Efl model composite selection class



children_slice_get [Overridden from Efl.Model]

Get children slice OR full range.
Efl_Future *efl_model_children_slice_get(Eo *obj, unsigned int start, unsigned int count);

constructor [Overridden from Efl.Object]

Call the object's constructor.
Efl_Object *efl_constructor(Eo *obj);

exclusive_selection (get, set)

Exclusive Selection property
Eina_Bool efl_model_composite_selection_exclusive_selection_get(const Eo *obj);
void efl_model_composite_selection_exclusive_selection_set(Eo *obj, Eina_Bool exclusive);


Select composition
Efl_Future *efl_model_composite_selection_select(Eo *obj, int idx);


child_add Add a new child.
child_del Remove a child.
children_count_get Get children count.
destructor Call the object's destructor.
model (get, set) Model that is/will be
properties (get) Get properties from model.
property_add Adds property
property_get Retrieve the value of a given property name.
property_set Set a property value of a given property name.
allow_parent_unref (get, set) Allow an object to be deleted by unref even if it has a parent.
children_iterator_new Get an iterator on all childrens
comment (get, set) A human readable comment for the object
composite_attach Make an object a composite object of another.
composite_detach Detach a composite object from another object.
composite_part_is Check if an object is part of a composite object.
debug_name_override Build a read-only name for this object used for debugging.
del Unrefs the object and reparents it to NULL.
event_callback_forwarder_add Add an event callback forwarder for an event and an object.
event_callback_forwarder_del Remove an event callback forwarder for an event and an object.
event_callback_stop Stop the current callback call.
event_freeze Freeze events of object.
event_freeze_count (get) Return freeze events of object.
class event_global_freeze Freeze events of object.
class event_global_freeze_count (get) Return freeze events of object.
class event_global_thaw Thaw events of object.
event_thaw Thaw events of object.
finalize Called at the end of efl_add. Should not be called, just overridden.
finalized (get) True if the object is already finalized, otherwise false.
name (get, set) The name of the object.
name_find Find a child object with the given name and return it.
parent (get, set) The parent of an object.
provider_find Searches upwards in the object tree for a provider which knows the given class/interface.



child,added Event dispatched when new child is added.
child,removed Event dispatched when child is removed.
children,count,changed Event dispatched when children count is finished.
properties,changed Event dispatched when properties list is available.
callback,add A callback was added.
callback,del A callback was deleted.
del Object is being deleted.
destruct Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any dangling pointer.