Efl.Net.Control.Technology (class)

Description

A technology that allows control of network access points.

The Efl.Net.Control is composed of multiple technologies, each can be disabled/enabled with Efl.Net.Control.Technology.powered property.

When powered, the technology will dynamically create and remove access points in Efl.Net.Control.access_points.

Since 1.19

Inheritance

Members

connected (get)

If true the technology has at least one access point connected.
Eina_Bool efl_net_control_technology_connected_get(const Eo *obj);


destructor [Overridden from Efl.Object]

Call the object's destructor.
void efl_destructor(Eo *obj);


name (get)

The user-friendly technology name
const char *efl_net_control_technology_name_get(const Eo *obj);


powered (get, set)

If true the technology is available. If false technology is disabled and if possible rfkill is used.
Eina_Bool efl_net_control_technology_powered_get(const Eo *obj);
void efl_net_control_technology_powered_set(Eo *obj, Eina_Bool powered);


scan

Explicitly trigger a scan.
Eina_Future *efl_net_control_technology_scan(Eo *obj);


tethering (get, set)

Tethering allows the default access point to be bridged to all clients connected through the technology.
void efl_net_control_technology_tethering_get(const Eo *obj, Eina_Bool *enabled, const char **identifier, const char **passphrase);
void efl_net_control_technology_tethering_set(Eo *obj, Eina_Bool enabled, const char *identifier, const char *passphrase);


type (get)

The technology type, such as "ethernet" or "wifi"
Efl_Net_Control_Technology_Type efl_net_control_technology_type_get(const Eo *obj);


Inherited

Efl.Loop.Consumer
loop (get) The loop to which this object belongs to.
parent (get, set) The parent of an object.
Efl.Object
allow_parent_unref (get, set) Allow an object to be deleted by unref even if it has a parent.
children_iterator_new Get an iterator on all childrens
comment (get, set) A human readable comment for the object
composite_attach Make an object a composite object of another.
composite_detach Detach a composite object from another object.
composite_part_is Check if an object is part of a composite object.
constructor Call the object's constructor.
debug_name_override Build a read-only name for this object used for debugging.
del Unrefs the object and reparents it to NULL.
event_callback_forwarder_add Add an event callback forwarder for an event and an object.
event_callback_forwarder_del Remove an event callback forwarder for an event and an object.
event_callback_stop Stop the current callback call.
event_freeze Freeze events of object.
event_freeze_count (get) Return freeze events of object.
class event_global_freeze Freeze events of object.
class event_global_freeze_count (get) Return freeze events of object.
class event_global_thaw Thaw events of object.
event_thaw Thaw events of object.
finalize Called at the end of efl_add. Should not be called, just overridden.
finalized (get) True if the object is already finalized, otherwise false.
name (get, set) The name of the object.
name_find Find a child object with the given name and return it.
provider_find Searches upwards in the object tree for a provider which knows the given class/interface.

Events

changed

Called when some properties were changed.
EFL_NET_CONTROL_TECHNOLOGY_EVENT_CHANGED(void)


Inherited

Efl.Object
callback,add A callback was added.
callback,del A callback was deleted.
del Object is being deleted.
destruct Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any dangling pointer.