Event emitted when an item is under construction (between the Efl.Object.constructor and Efl.Object.finalize call on the item). Note: If the Efl.Ui.Factory keeps a cache of objects, this won't be called when objects are pulled from the cache.

Since 1.23


item,constructing: Efl.Gfx.Entity;

C information

C usage

static void
on_efl_ui_factory_event_item_constructing(void *data, const Efl_Event *event)
    Efl_Gfx_Entity *info = event->info;
    Eo *obj = event->object;
    Data *d = data;
    /* event hander code */
static void
setup_event_handler(Eo *obj, Data *d)
    efl_event_callback_add(obj, EFL_UI_FACTORY_EVENT_ITEM_CONSTRUCTING, on_efl_ui_factory_event_item_constructing, d);