Efl model providing helpers for custom properties used when linking a model to a view and you need to generate/adapt values for display.
There is two ways to use this class, you can either inherit from it and have a custom constructor for example. Or you can just instantiate it and manually define your property on it via callbacks.
children_bind (get, set)
Define if we will intercept all children object reference and bind them through the ViewModel with the same property logic as this one. Be careful of recursivity.
Eina_Bool efl_ui_view_model_children_bind_get(const Eo *obj); void efl_ui_view_model_children_bind_set(Eo *obj, Eina_Bool enable);
Get children slice OR full range.
Eina_Future *efl_model_children_slice_get(Eo *obj, unsigned int start, unsigned int count);
Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);
Implement this method to provide deinitialization code for your object if you need it.
void efl_destructor(Eo *obj);
Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed.
Efl_Object *efl_finalize(Eo *obj);
Eina_Iterator *efl_model_properties_get(const Eo *obj);
No description supplied.
Eina_Value *efl_model_property_get(const Eo *obj, const char *property); Eina_Future *efl_model_property_set(Eo *obj, const char *property, Eina_Value *value);
Automatically update the field for the event Efl.Model.properties,changed to include property that are impacted with change in a property from the composited model.
void efl_ui_view_model_property_bind(Eo *obj, const char *source, const char *destination);
Add callbacks that will be triggered when someone ask for the specified property name when getting or setting a property.
Eina_Error efl_ui_view_model_property_logic_add(Eo *obj, const char *property, EflUiViewModelPropertyGet get, EflUiViewModelPropertySet set, Eina_Iterator *binded);
Delete previously added callbacks that were triggered when someone asked for the specified property name when getting or setting a property.
Eina_Error efl_ui_view_model_property_logic_del(Eo *obj, const char *property);
Adds a synthetic string property, generated from a
definitionstring and other properties in the model.
Eina_Error efl_ui_view_model_property_string_add(Eo *obj, const char *name, const char *definition, const char *not_ready, const char *on_error);
Delete a synthetic property previously defined by Efl.Ui.View_Model.property_string_add.
Eina_Error efl_ui_view_model_property_string_del(Eo *obj, const char *name);
Stop automatically updating the field for the event Efl.Model.properties,changed to include property that are impacted with change in a property from the composited model.
void efl_ui_view_model_property_unbind(Eo *obj, const char *source, const char *destination);
|child_add||Add a new child.|
|child_del||Remove a child.|
|index (get, set)||Position of this object in the parent model.|
|invalidate||Implement this method to perform special actions when your object loses its parent, if you need to.|
|model (get, set)||Model that is/will be|
|future_rejected||Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get.|
|future_resolved||Creates a new future that is already resolved to a value.|
|parent (get, set)||The parent of an object.|
|promise_new||Create a new promise with the scheduler coming from the loop provided by this object.|
|property_ready_get||Get a future value when it changes to something that is not error:EAGAIN|
|volatile_make||To be called when a Child model is created by Efl.Model.children_slice_get by the one creating the child object.|
|allow_parent_unref (get, set)||Allow an object to be deleted by unref even if it has a parent.|
|children_iterator_new||Get an iterator on all children.|
|comment (get, set)||A human readable comment for the object.|
|composite_attach||Make an object a composite object of another.|
|composite_detach||Detach a composite object from another object.|
|composite_part_is||Check if an object is part of a composite object.|
|debug_name_override||Build a read-only name for this object used for debugging.|
|event_callback_forwarder_del||Remove an event callback forwarder for a specified event and object.|
|event_callback_forwarder_priority_add|| Add an event callback forwarder that will make this object emit an event whenever another object (
|event_callback_stop||Stop the current callback call.|
|event_freeze||Freeze events of this object.|
| ||event_global_freeze||Globally freeze events for ALL EFL OBJECTS.|
| ||event_global_freeze_count (get)|
| ||event_global_thaw||Globally thaw events for ALL EFL OBJECTS.|
|event_thaw||Thaw events of object.|
|name (get, set)||The name of the object.|
|name_find||Find a child object with the given name and return it.|
|provider_find||Searches upwards in the object tree for a provider which knows the given class/interface.|
|provider_register||Will register a manager of a specific class to be answered by Efl.Object.provider_find.|
|provider_unregister||Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find.|
|child,added||Event dispatched when new child is added.|
|child,removed||Event dispatched when child is removed.|
|children,count,changed||Event dispatched when children count is finished.|
|properties,changed||Event dispatched when properties list is available.|
|del||Object is being deleted. See Efl.Object.destructor.|
|destruct||Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object.|
|invalidate||Object is being invalidated and losing its parent. See Efl.Object.invalidate.|
|noref||Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage.|
|ownership,shared||Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two.|
|ownership,unique||Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one.|
|model,changed||Event dispatched when a new model is set.|