Keys

  • screen_coords - If true, x and y values will be relative to screen origin, otherwise relative to canvas
  • x - X coordinate
  • y - Y coordinate

Values

  • offset - Offset


Signature

@property offset_at_point @beta @pure_virtual {
    get @protected {
        keys {
            screen_coords: bool;
            x: int;
            y: int;
        }
        values {
            offset: int;
        }
    }
}

C signature

int efl_access_text_offset_at_point_get(const Eo *obj, Eina_Bool screen_coords, int x, int y);

Implemented by

  • Efl.Access.Text.offset_at_point