Values

  • state - The name of the state.
  • val - The value of the state.


Signature

@property state {
    get {
        values {
            state: free(string, free) ("default");
            val: double;
        }
    }
}

C signature

void efl_canvas_layout_part_state_get(const Eo *obj, const char **state, double *val);

Implemented by

  • Efl.Canvas.Layout.Part.state