Save the given image object's contents to an (image) file.
The extension suffix on file
will determine which saver module Evas is to use when saving, thus the final file's format. If the file supports multiple data stored in it (Eet ones), you can specify the key to be used as the index of the image in it.
You can specify some flags when saving the image. Currently acceptable flags are quality
and compress
. Eg.: "quality=100 compress=9".
Since 1.22
save @const @pure_virtual { params { @in file: string; @in key: string; @in info: const(Efl.File_Save_Info); } return: bool; }
Eina_Bool efl_file_save(const Eo *obj, const char *file, const char *key, const Efl_File_Save_Info info);
null
, otherwise.null
for defaults).