Control the orientation (rotation and flipping) of a visual object.
This can be used to set the rotation on an image or a window, for instance.
Since 1.23
@property image_orientation @pure_virtual { get {} set {} values { dir: Efl.Gfx.Image_Orientation (Efl.Gfx.Image_Orientation.none); } }
Efl_Gfx_Image_Orientation efl_gfx_image_orientation_get(const Eo *obj); void efl_gfx_image_orientation_set(Eo *obj, Efl_Gfx_Image_Orientation dir);