Description

Controls whenever multicast will loopback packets locally.

If false, then packets won't be looped back locally, just delivered for remote peers.

Since 1.19

Values

  • loopback - true multicast packets are loopbacked, false otherwise

Signature

@property multicast_loopback {
    get {
        values {
            loopback: bool;
        }
    }
    set {
        values {
            loopback: bool;
        }
        return: Eina.Error;
    }
}

C signature

Eina_Bool efl_net_socket_udp_multicast_loopback_get(const Eo *obj);
Eina_Error efl_net_socket_udp_multicast_loopback_set(Eo *obj, Eina_Bool loopback);

Implemented by

  • Efl.Net.Socket.Udp.multicast_loopback