A object that will be selected in case nothing is selected

A object set to this property will be selected instead of no item being selected. Which means, there will be always at least one element selected. If this property is NULL, the state of "no item is selected" can be reached.

Setting this property as a result of selection events results in undefined behavior.

Since 1.23


  • fallback - No description supplied.


@property fallback_selection @pure_virtual {
    get {}
    set {}
    values {
        fallback: Efl.Ui.Selectable;

C signature

Implemented by