Event emitted when an item has processed Efl.Object.finalize, but before all the factory are done building it. Note: If the Efl.Ui.Factory keeps a cache of objects, this will be called when objects are pulled from the cache.

Since 1.23


item,building: Efl.Gfx.Entity;

C information

C usage

static void
on_efl_ui_factory_event_item_building(void *data, const Efl_Event *event)
    Efl_Gfx_Entity *info = event->info;
    Eo *obj = event->object;
    Data *d = data;
    /* event hander code */
static void
setup_event_handler(Eo *obj, Data *d)
    efl_event_callback_add(obj, EFL_UI_FACTORY_EVENT_ITEM_BUILDING, on_efl_ui_factory_event_item_building, d);