These basic tutorials describe the basics of widget interactions.
#include <Elementary.h> EAPI_MAIN int elm_main(int argc, char **argv) { Evas_Object *win; elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("Main", "Hello, World!"); elm_win_autodel_set(win, EINA_TRUE); //win 400x400 evas_object_resize(win, 400, 400); /*basic tutorial code*/ evas_object_show(win); elm_run(); return 0; } ELM_MAIN()