Table of Contents

Efl.Ui.Layout_Base.signal_process

Description

Processes an object's messages and signals queue.

This function goes through the object message queue processing the pending messages for this specific Edje object. Normally they'd be processed only at idle time.

If recurse is true, this function will be called recursively on all subobjects.

Since 1.22

Overridden from Efl.Layout.Signal.signal_process.

Signature

signal_process @pure_virtual {
    params {
        @in recurse: bool @optional;
    }
}

C signature

void efl_layout_signal_process(Eo *obj, Eina_Bool recurse);

Parameters

Implemented by