Called when object is in sequence pressed and unpressed by any button. The button that triggered the event can be found in the event information.

Since 1.23


clicked,any: Efl.Input.Clickable_Clicked;

C information

C usage

static void
on_efl_input_event_clicked_any(void *data, const Efl_Event *event)
    Efl_Input_Clickable_Clicked info = event->info;
    Eo *obj = event->object;
    Data *d = data;
    /* event hander code */
static void
setup_event_handler(Eo *obj, Data *d)
    efl_event_callback_add(obj, EFL_INPUT_EVENT_CLICKED_ANY, on_efl_input_event_clicked_any, d);